package org.test.snake;
import loon.BaseIO;
import loon.LTextures;
import loon.Screen;
import loon.event.GameTouch;
import loon.opengl.GLEx;
import loon.utils.timer.LTimerContext;
public class MainMenuScreen extends Screen {
@Override
public void pause() {
Settings.save();
}
@Override
public void resume() {
}
@Override
public void draw(GLEx g) {
g.draw(Assets.background, 0, 0);
g.draw(Assets.logo, 60, 20);
g.draw(Assets.mainMenu, 64, 220);
if (Settings.soundEnabled) {
g.draw(Assets.buttons, 0, 416, 0, 0, 64, 64);
} else {
g.draw(Assets.buttons, 0, 416, 64, 0, 64, 64);
}
}
@Override
public void onLoad() {
Assets.background = LTextures.loadTexture("background.png");
Assets.logo = LTextures.loadTexture("snaketitle.png");
Assets.mainMenu = LTextures.loadTexture("mainmenu.png");
Assets.buttons = LTextures.loadTexture("buttons.png");
Assets.help1 = LTextures.loadTexture("help1.png");
Assets.help2 = LTextures.loadTexture("help2.png");
Assets.help3 = LTextures.loadTexture("help3.png");
Assets.numbers = LTextures.loadTexture("numbers.png");
Assets.ready = LTextures.loadTexture("ready.png");
Assets.pause = LTextures.loadTexture("pausemenu.png");
Assets.gameOver = LTextures.loadTexture("gameover.png");
Assets.headUp = LTextures.loadTexture("headup.png");
Assets.headLeft = LTextures.loadTexture("headleft.png");
Assets.headDown = LTextures.loadTexture("headdown.png");
Assets.headRight = LTextures.loadTexture("headright.png");
Assets.tail = LTextures.loadTexture("tail.png");
Assets.stain1 = LTextures.loadTexture("stain1.png");
Assets.stain2 = LTextures.loadTexture("stain2.png");
Assets.stain3 = LTextures.loadTexture("stain3.png");
Assets.click = BaseIO.loadSound("click.ogg");
Assets.eat = BaseIO.loadSound("eat.ogg");
Assets.bitten = BaseIO.loadSound("bitten.ogg");
Settings.load();
}
@Override
public void alter(LTimerContext timer) {
}
@Override
public void resize(int width, int height) {
}
@Override
public void touchDown(GameTouch e) {
}
@Override
public void touchUp(GameTouch e) {
// 判定是否触屏位置,与按钮位置一致,是则触发事件
if (inBounds(e, 0, getHeight() - 64, 64, 64)) {
Settings.soundEnabled = !Settings.soundEnabled;
if (Settings.soundEnabled)
Assets.click.play();
}
if (inBounds(e, 64, 220, 192, 42)) {
setScreen(new GameScreen());
if (Settings.soundEnabled)
Assets.click.play();
return;
}
if (inBounds(e, 64, 220 + 42, 192, 42)) {
setScreen(new HighscoreScreen());
if (Settings.soundEnabled)
Assets.click.play();
return;
}
if (inBounds(e, 64, 220 + 84, 192, 42)) {
setScreen(new HelpScreen());
if (Settings.soundEnabled)
Assets.click.play();
return;
}
}
@Override
public void touchMove(GameTouch e) {
}
@Override
public void touchDrag(GameTouch e) {
}
@Override
public void close() {
}
}