package com.mygame;
public class GameState
{
protected GameCore game;
public void activateState()
{
}
public void backButtonPressed()
{
}
public void deactivateState()
{
}
public void gameHidden()
{
}
protected void initState(GameCore parent)
{
this.game = parent;
}
public void paint(Painter painter)
{
}
public void tick()
{
}
}