package loon.test;
import loon.LTexture;
import loon.LTransition;
import loon.Screen;
import loon.action.avg.AVGDialog;
import loon.action.sprite.effect.NaturalEffect;
import loon.event.GameTouch;
import loon.opengl.GLEx;
import loon.utils.Scale;
import loon.utils.timer.LTimerContext;
public class ScreenTest extends Screen {
public LTransition onTransition() {
return LTransition.newEmpty();
}
@Override
public void draw(GLEx g) {
}
@Override
public void onLoad() {
add(NaturalEffect.getSnowEffect());
}
@Override
public void alter(LTimerContext timer) {
}
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void touchDown(GameTouch e) {
// TODO Auto-generated method stub
}
@Override
public void touchUp(GameTouch e) {
// TODO Auto-generated method stub
}
@Override
public void touchMove(GameTouch e) {
// TODO Auto-generated method stub
}
@Override
public void touchDrag(GameTouch e) {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void close() {
// TODO Auto-generated method stub
}
}