package loon.test; import loon.LTexture; import loon.LTransition; import loon.Screen; import loon.action.avg.AVGDialog; import loon.action.sprite.effect.NaturalEffect; import loon.event.GameTouch; import loon.opengl.GLEx; import loon.utils.Scale; import loon.utils.timer.LTimerContext; public class ScreenTest extends Screen { public LTransition onTransition() { return LTransition.newEmpty(); } @Override public void draw(GLEx g) { } @Override public void onLoad() { add(NaturalEffect.getSnowEffect()); } @Override public void alter(LTimerContext timer) { } @Override public void resize(int width, int height) { // TODO Auto-generated method stub } @Override public void touchDown(GameTouch e) { // TODO Auto-generated method stub } @Override public void touchUp(GameTouch e) { // TODO Auto-generated method stub } @Override public void touchMove(GameTouch e) { // TODO Auto-generated method stub } @Override public void touchDrag(GameTouch e) { // TODO Auto-generated method stub } @Override public void resume() { // TODO Auto-generated method stub } @Override public void pause() { // TODO Auto-generated method stub } @Override public void close() { // TODO Auto-generated method stub } }