package org.test.act; public final class ammo_struct { public int tile; public float drop; public float drag; public float velocity; public int active; public int bounces; public int size; public int smoke; public int burst; public int wait; public int radius; public int power; public float accel; public ammo_struct cpy() { ammo_struct varCopy = new ammo_struct(); varCopy.tile = this.tile; varCopy.drop = this.drop; varCopy.drag = this.drag; varCopy.velocity = this.velocity; varCopy.active = this.active; varCopy.bounces = this.bounces; varCopy.size = this.size; varCopy.smoke = this.smoke; varCopy.burst = this.burst; varCopy.wait = this.wait; varCopy.radius = this.radius; varCopy.power = this.power; varCopy.accel = this.accel; return varCopy; } }