package org.test.act;
public final class ammo_struct
{
public int tile;
public float drop;
public float drag;
public float velocity;
public int active;
public int bounces;
public int size;
public int smoke;
public int burst;
public int wait;
public int radius;
public int power;
public float accel;
public ammo_struct cpy()
{
ammo_struct varCopy = new ammo_struct();
varCopy.tile = this.tile;
varCopy.drop = this.drop;
varCopy.drag = this.drag;
varCopy.velocity = this.velocity;
varCopy.active = this.active;
varCopy.bounces = this.bounces;
varCopy.size = this.size;
varCopy.smoke = this.smoke;
varCopy.burst = this.burst;
varCopy.wait = this.wait;
varCopy.radius = this.radius;
varCopy.power = this.power;
varCopy.accel = this.accel;
return varCopy;
}
}