/**
* Copyright 2008 - 2015 The Loon Game Engine Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
* @project loon
* @author cping
* @email:javachenpeng@yahoo.com
* @version 0.5
*/
package loon.javase;
import java.awt.Graphics2D;
import java.awt.geom.GeneralPath;
import java.awt.geom.Path2D;
import loon.canvas.Path;
class JavaSEPath implements Path, JavaSECanvasState.Clipper {
Path2D path = new GeneralPath();
@Override
public Path reset() {
path.reset();
return this;
}
@Override
public Path close() {
path.closePath();
return this;
}
@Override
public Path moveTo(float x, float y) {
path.moveTo(x, y);
return this;
}
@Override
public Path lineTo(float x, float y) {
path.lineTo(x, y);
return this;
}
@Override
public Path quadraticCurveTo(float cpx, float cpy, float x, float y) {
path.quadTo(cpx, cpy, x, y);
return this;
}
@Override
public Path bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y) {
path.curveTo(c1x, c1y, c2x, c2y, x, y);
return this;
}
@Override
public void setClip(Graphics2D gfx) {
gfx.setClip(path);
}
}