/** * Copyright 2008 - 2015 The Loon Game Engine Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. * * @project loon * @author cping * @email:javachenpeng@yahoo.com * @version 0.5 */ package loon.javase; import java.awt.Graphics2D; import java.awt.geom.GeneralPath; import java.awt.geom.Path2D; import loon.canvas.Path; class JavaSEPath implements Path, JavaSECanvasState.Clipper { Path2D path = new GeneralPath(); @Override public Path reset() { path.reset(); return this; } @Override public Path close() { path.closePath(); return this; } @Override public Path moveTo(float x, float y) { path.moveTo(x, y); return this; } @Override public Path lineTo(float x, float y) { path.lineTo(x, y); return this; } @Override public Path quadraticCurveTo(float cpx, float cpy, float x, float y) { path.quadTo(cpx, cpy, x, y); return this; } @Override public Path bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y) { path.curveTo(c1x, c1y, c2x, c2y, x, y); return this; } @Override public void setClip(Graphics2D gfx) { gfx.setClip(path); } }