package org.test.snake; import loon.Screen; import loon.event.GameTouch; import loon.opengl.GLEx; import loon.utils.timer.LTimerContext; public class HelpScreen2 extends Screen { @Override public void draw(GLEx g) { g.draw(Assets.background, 0, 0); g.draw(Assets.help2, 64, 100); g.draw(Assets.buttons, 256, 416, 0, 64, 64, 64); } @Override public void onLoad() { } @Override public void alter(LTimerContext timer) { } @Override public void resize(int width, int height) { } @Override public void touchDown(GameTouch e) { } @Override public void touchUp(GameTouch e) { if(e.x() > getWidth() - 64 && e.y() > getHeight() - 64 ) { setScreen(new HelpScreen3()); if(Settings.soundEnabled) Assets.click.play(); return; } } @Override public void touchMove(GameTouch e) { } @Override public void touchDrag(GameTouch e) { } @Override public void resume() { } @Override public void pause() { } @Override public void close() { } }