package org.test;
public class CSound
{
private boolean isPlay;
private MainGame mainGame;
public CSound(MainGame mainGame, String file)
{
this.mainGame = mainGame;
}
public final void play()
{
if (!this.mainGame.noSound)
{
this.isPlay = true;
}
}
public final void update()
{
if (this.isPlay)
{
this.isPlay = false;
}
}
}