package loon.action.sprite; import loon.core.graphics.opengl.LTexture; public class TextureObject extends SimpleObject{ public TextureObject(float x, float y, LTexture tex2d) { super(x, y, tex2d.getWidth(), tex2d.getHeight(), Animation.getDefaultAnimation(tex2d), null); } public TextureObject(float x, float y, String file) { super(x, y, Animation.getDefaultAnimation(file), null); } }