package org.test.zombiedefence; import loon.LTexture; import loon.LTextures; import loon.canvas.LColorPool; public class Global { static LColorPool Pool = new LColorPool(); public static LTexture Load(String name) { return LTextures.loadTexture("assets/" + name + ".png"); } public static void Read(GameSave data) { } public static void Save(GameSave data) { } }