package org.test.zombiedefence;
import loon.LTexture;
import loon.LTextures;
import loon.canvas.LColorPool;
public class Global
{
static LColorPool Pool = new LColorPool();
public static LTexture Load(String name) {
return LTextures.loadTexture("assets/" + name + ".png");
}
public static void Read(GameSave data)
{
}
public static void Save(GameSave data)
{
}
}