package org.test;
import com.mygame.Game1;
import loon.LSetting;
import loon.LazyLoading;
import loon.Screen;
import loon.javase.Loon;
public class JavaSEMain {
public static void main(String[] args) {
LSetting setting = new LSetting();
// 原始大小
setting.width = 800;
setting.height = 600;
setting.logoPath = "loon_logo.png";
setting.isFPS = true;
// 默认字体
setting.fontName = "黑体";
/**
* 载入初始化的Screen(此处最初版本都是走反射实现,但为了移植方便,所以基本放弃反射……)
*/
Loon.register(setting, new LazyLoading.Data() {
@Override
public Screen onScreen() {
return new Game1();
}
});
}
}