package loon.nscripter.variables.sprites; import loon.LTexture; import loon.geom.RectBox; import loon.utils.TArray; public class Sprite { public boolean isHidden; public boolean isDelayFull; public boolean isAnimated; public int type; public TArray<LTexture> texturesList = new TArray<LTexture>(); public int cellNumber; public TArray<Integer> delayList = new TArray<Integer>(); public int loopType; public RectBox Rectangle = new RectBox(); public char transparencyType; }