package loon.nscripter.variables.sprites;
import loon.LTexture;
import loon.geom.RectBox;
import loon.utils.TArray;
public class Sprite {
public boolean isHidden;
public boolean isDelayFull;
public boolean isAnimated;
public int type;
public TArray<LTexture> texturesList = new TArray<LTexture>();
public int cellNumber;
public TArray<Integer> delayList = new TArray<Integer>();
public int loopType;
public RectBox Rectangle = new RectBox();
public char transparencyType;
}