package com.flansmod.common.driveables;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class ContainerDriveableInventory extends Container
{
public InventoryPlayer inventory;
public World world;
public EntityDriveable plane;
public int numItems;
public int screen;
public int maxScroll;
public int scroll;
public ContainerDriveableInventory(InventoryPlayer inventoryplayer, World worldy, EntityDriveable entPlane, int i)
{
inventory = inventoryplayer;
world = worldy;
plane = entPlane;
screen = i;
//Find the number of items in the inventory
numItems = 0;
switch(i)
{
case 0 :
{
numItems = plane.driveableData.numGuns;
maxScroll = (numItems > 3 ? numItems - 3 : 0);
break;
}
case 1 :
{
numItems = plane.getDriveableType().numBombSlots;
maxScroll = (((numItems + 7) / 8) > 3 ? ((numItems + 7) / 8) - 3 : 0);
break;
}
case 2 :
{
numItems = plane.getDriveableType().numCargoSlots;
maxScroll = (((numItems + 7) / 8) > 3 ? ((numItems + 7) / 8) - 3 : 0);
break;
}
case 3 :
{
numItems = plane.getDriveableType().numMissileSlots;
maxScroll = (((numItems + 7) / 8) > 3 ? ((numItems + 7) / 8) - 3 : 0);
break;
}
}
//Add screen specific slots
switch(screen)
{
case 0 : //Guns
{
int slotsDone = 0;
for(int j = 0; j < plane.driveableData.numGuns; j++)
{
int yPos = -1000;
if(slotsDone < 3 + scroll && slotsDone >= scroll)
yPos = 25 + 19 * slotsDone;
addSlotToContainer(new Slot(plane.driveableData, j, 29, yPos));
slotsDone++;
}
break;
}
case 1 : //Bombs
case 2 : //Cargo
case 3 : //Missiles
{
int startSlot = plane.driveableData.getBombInventoryStart();
if(screen == 2)
startSlot = plane.driveableData.getCargoInventoryStart();
if(screen == 3)
startSlot = plane.driveableData.getMissileInventoryStart();
int m = ((numItems + 7) / 8);
for(int row = 0; row < m; row++)
{
int yPos = -1000;
if(row < 3 + scroll && row >= scroll)
yPos = 25 + 19 * (row - scroll);
for(int col = 0; col < ((row + scroll + 1) * 8 <= numItems ? 8 : numItems % 8); col++)
{
addSlotToContainer(new Slot(plane.driveableData, startSlot + row * 8 + col, 10 + 18 * col, yPos));
}
}
break;
}
}
//Main inventory slots
for(int row = 0; row < 3; row++)
{
for(int col = 0; col < 9; col++)
{
addSlotToContainer(new Slot(inventoryplayer, col + row * 9 + 9, 8 + col * 18, 98 + row * 18));
}
}
//Quickbar slots
for(int col = 0; col < 9; col++)
{
addSlotToContainer(new Slot(inventoryplayer, col, 8 + col * 18, 156));
}
}
public void updateScroll(int scrololol)
{
scroll = scrololol;
switch(screen)
{
case 0 :
{
int slotsDone = 0;
for(int i = 0; i < plane.driveableData.numGuns; i++)
{
int yPos = -1000;
if(slotsDone < 3 + scroll && slotsDone >= scroll)
yPos = 25 + 19 * (slotsDone - scroll);
((Slot)inventorySlots.get(slotsDone)).yDisplayPosition = yPos;
slotsDone++;
}
break;
}
case 1 :
case 2 :
case 3 :
{
int m = ((numItems + 7) / 8);
for(int row = 0; row < m; row++)
{
int yPos = -1000;
if(row < 3 + scroll && row >= scroll)
yPos = 25 + 19 * (row - scroll);
for(int col = 0; col < ((row + 1) * 8 <= numItems ? 8 : numItems % 8); col++)
{
((Slot)inventorySlots.get(row * 8 + col)).yDisplayPosition = yPos;
}
}
break;
}
}
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotID)
{
ItemStack stack = null;
Slot currentSlot = (Slot)inventorySlots.get(slotID);
if(currentSlot != null && currentSlot.getHasStack())
{
ItemStack slotStack = currentSlot.getStack();
stack = slotStack.copy();
if(slotID >= numItems)
{
if(!mergeItemStack(slotStack, 0, numItems, false))
{
return null;
}
}
else {
if(!mergeItemStack(slotStack, numItems, inventorySlots.size(), true))
{
return null;
}
}
if (slotStack.stackSize == 0)
{
currentSlot.putStack(null);
}
else
{
currentSlot.onSlotChanged();
}
if (slotStack.stackSize == stack.stackSize)
{
return null;
}
currentSlot.onPickupFromSlot(player, slotStack);
}
return stack;
}
}