package com.flansmod.common;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockFlansWorkbench extends Block
{
public static final PropertyInteger TYPE = PropertyInteger.create("type", 0, 2);
public BlockFlansWorkbench(int j, int k)
{
super(Material.iron);
setHardness(3F);
setResistance(6F);
setCreativeTab(FlansMod.tabFlanDriveables);
setDefaultState(blockState.getBaseState().withProperty(TYPE, Integer.valueOf(0)));
}
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List par3List)
{
if(tab == FlansMod.tabFlanDriveables)
par3List.add(new ItemStack(item, 1, 0));
else if(tab == FlansMod.tabFlanGuns)
par3List.add(new ItemStack(item, 1, 1));
else if(tab == FlansMod.tabFlanParts)
par3List.add(new ItemStack(item, 1, 2));
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer entityplayer, EnumFacing side, float par7, float par8, float par9)
{
switch(((Integer)world.getBlockState(pos).getValue(TYPE)).intValue())
{
case 0 : if(world.isRemote) entityplayer.openGui(FlansMod.INSTANCE, 0, world, pos.getX(), pos.getY(), pos.getZ()); break;
case 1 : if(!world.isRemote) entityplayer.openGui(FlansMod.INSTANCE, 2, world, pos.getX(), pos.getY(), pos.getZ()); break;
}
return true;
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {TYPE});
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(TYPE, Integer.valueOf(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((Integer)state.getValue(TYPE)).intValue();
}
@Override
public int damageDropped(IBlockState state)
{
return ((Integer)state.getValue(TYPE)).intValue();
}
}