package com.flansmod.client.debug; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import com.flansmod.common.FlansMod; public class RenderDebugVector extends Render { public RenderDebugVector(RenderManager renderManager) { super(renderManager); } @Override public void doRender(Entity entity, double d0, double d1, double d2, float f, float f1) { if(!FlansMod.DEBUG) return; EntityDebugVector ent = (EntityDebugVector)entity; GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor3f(ent.red, ent.green, ent.blue); GL11.glPushMatrix(); GL11.glTranslatef((float)d0, (float)d1, (float)d2); GL11.glLineWidth(5F); GL11.glBegin(GL11.GL_LINE_STRIP); GL11.glVertex3f(0F, 0F, 0F); GL11.glVertex3f(ent.vector.x, ent.vector.y, ent.vector.z); GL11.glEnd(); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_DEPTH_TEST); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return null; } }