package com.flansmod.client.model.zombie;
import com.flansmod.client.model.ModelCustomArmour;
import com.flansmod.client.tmt.ModelRendererTurbo;
public class ModelDustbinLidChestplate extends ModelCustomArmour
{
public ModelDustbinLidChestplate()
{
int textureX = 32;
int textureY = 64;
bodyModel = new ModelRendererTurbo[9];
bodyModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY);
bodyModel[0].addBox(-4F, 0F, -3F, 8, 12, 1);
bodyModel[1] = new ModelRendererTurbo(this, 0, 13, textureX, textureY);
bodyModel[1].addBox(-6F, 2F, -3F, 2, 8, 1);
bodyModel[2] = new ModelRendererTurbo(this, 6, 13, textureX, textureY);
bodyModel[2].addBox(4F, 2F, -3F, 2, 8, 1);
bodyModel[3] = new ModelRendererTurbo(this, 0, 22, textureX, textureY);
bodyModel[3].addBox(-4F, 2F, -4F, 8, 8, 1);
//Handle
bodyModel[4] = new ModelRendererTurbo(this, 0, 31, textureX, textureY);
bodyModel[4].addBox(-2F, 5.5F, -6F, 4, 1, 1);
bodyModel[5] = new ModelRendererTurbo(this, 10, 31, textureX, textureY);
bodyModel[5].addBox(-2F, 5.5F, -5F, 1, 1, 1);
bodyModel[6] = new ModelRendererTurbo(this, 14, 31, textureX, textureY);
bodyModel[6].addBox(1F, 5.5F, -5F, 1, 1, 1);
//Straps
bodyModel[7] = new ModelRendererTurbo(this, 0, 33, textureX, textureY);
bodyModel[7].addBox(-4F, -0.5F, -2.5F, 1, 13, 5);
bodyModel[8] = new ModelRendererTurbo(this, 0, 33, textureX, textureY);
bodyModel[8].addBox(3F, -0.5F, -2.5F, 1, 13, 5);
}
}