package com.flansmod.client.model.zombie; import com.flansmod.client.model.ModelCustomArmour; import com.flansmod.client.tmt.ModelRendererTurbo; public class ModelDustbinLidChestplate extends ModelCustomArmour { public ModelDustbinLidChestplate() { int textureX = 32; int textureY = 64; bodyModel = new ModelRendererTurbo[9]; bodyModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); bodyModel[0].addBox(-4F, 0F, -3F, 8, 12, 1); bodyModel[1] = new ModelRendererTurbo(this, 0, 13, textureX, textureY); bodyModel[1].addBox(-6F, 2F, -3F, 2, 8, 1); bodyModel[2] = new ModelRendererTurbo(this, 6, 13, textureX, textureY); bodyModel[2].addBox(4F, 2F, -3F, 2, 8, 1); bodyModel[3] = new ModelRendererTurbo(this, 0, 22, textureX, textureY); bodyModel[3].addBox(-4F, 2F, -4F, 8, 8, 1); //Handle bodyModel[4] = new ModelRendererTurbo(this, 0, 31, textureX, textureY); bodyModel[4].addBox(-2F, 5.5F, -6F, 4, 1, 1); bodyModel[5] = new ModelRendererTurbo(this, 10, 31, textureX, textureY); bodyModel[5].addBox(-2F, 5.5F, -5F, 1, 1, 1); bodyModel[6] = new ModelRendererTurbo(this, 14, 31, textureX, textureY); bodyModel[6].addBox(1F, 5.5F, -5F, 1, 1, 1); //Straps bodyModel[7] = new ModelRendererTurbo(this, 0, 33, textureX, textureY); bodyModel[7].addBox(-4F, -0.5F, -2.5F, 1, 13, 5); bodyModel[8] = new ModelRendererTurbo(this, 0, 33, textureX, textureY); bodyModel[8].addBox(3F, -0.5F, -2.5F, 1, 13, 5); } }