package com.flansmod.client.model.mw;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.entity.Entity;
import com.flansmod.client.tmt.ModelRendererTurbo;
public class ModelRPGRocket extends ModelBase
{
public ModelRendererTurbo[] bulletModel;
public ModelRPGRocket()
{
int textureX = 64;
int textureY = 32;
bulletModel = new ModelRendererTurbo[3];
bulletModel[0] = new ModelRendererTurbo(this, 14, 12, textureX, textureY);
bulletModel[0].addBox(-1.5F, 0F, -1.5F, 3, 1, 3);
bulletModel[1] = new ModelRendererTurbo(this, 26, 9, textureX, textureY);
bulletModel[1].addTrapezoid(-2F, 1F, -2F, 4, 3, 4, 0F, -1F, ModelRendererTurbo.MR_TOP);
bulletModel[2] = new ModelRendererTurbo(this, 38, 6, textureX, textureY);
bulletModel[2].addTrapezoid(-2F, 4F, -2F, 4, 3, 4, 0F, -1F, ModelRendererTurbo.MR_BOTTOM);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
GL11.glScalef(0.5F, 0.5F, 0.5F);
for(ModelRendererTurbo mrt : bulletModel)
mrt.render(f5);
}
}