package com.flansmod.apocalypse.common.world; import net.minecraft.init.Blocks; public class BiomeGenSulphurPits extends BiomeGenApocalypse { public BiomeGenSulphurPits(int i, boolean register) { super(i, register); minHeight = 0.1F; maxHeight = 0.6F; spawnableMonsterList.clear(); spawnableCreatureList.clear(); topBlock = Blocks.sand.getDefaultState(); fillerBlock = Blocks.sand.getDefaultState(); setBiomeName("SulphurPits"); BiomeDecoratorApocalypse decorator = (BiomeDecoratorApocalypse)theBiomeDecorator; decorator.generateSulphurLakes = true; } }