package com.flansmod.apocalypse.common.world;
import net.minecraft.init.Blocks;
public class BiomeGenSulphurPits extends BiomeGenApocalypse
{
public BiomeGenSulphurPits(int i, boolean register)
{
super(i, register);
minHeight = 0.1F;
maxHeight = 0.6F;
spawnableMonsterList.clear();
spawnableCreatureList.clear();
topBlock = Blocks.sand.getDefaultState();
fillerBlock = Blocks.sand.getDefaultState();
setBiomeName("SulphurPits");
BiomeDecoratorApocalypse decorator = (BiomeDecoratorApocalypse)theBiomeDecorator;
decorator.generateSulphurLakes = true;
}
}