package com.flansmod.client.debug;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ResourceLocation;
import com.flansmod.common.FlansMod;
public class RenderDebugAABB extends Render
{
public RenderDebugAABB(RenderManager renderManager)
{
super(renderManager);
}
@Override
public void doRender(Entity entity, double d0, double d1, double d2, float f, float f1)
{
if(!FlansMod.DEBUG)
return;
EntityDebugAABB ent = (EntityDebugAABB)entity;
GL11.glDisable(GL11.GL_TEXTURE_2D);
//GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glColor4f(ent.red, ent.green, ent.blue, 0.2F);
GL11.glPushMatrix();
GL11.glTranslatef((float)d0, (float)d1, (float)d2);
GL11.glRotatef(-ent.rotationYaw, 0F, 1F, 0F);
GL11.glRotatef(ent.rotationPitch, 1F, 0F, 0F);
GL11.glRotatef(ent.rotationRoll, 0F, 0F, 1F);
renderOffsetAABB(new AxisAlignedBB(ent.offset.x, ent.offset.y, ent.offset.z, ent.offset.x + ent.vector.x, ent.offset.y + ent.vector.y, ent.offset.z + ent.vector.z), 0, 0, 0);
GL11.glPopMatrix();
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_DEPTH_TEST);
}
@Override
protected ResourceLocation getEntityTexture(Entity entity)
{
return null;
}
}