//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.4.2 // Copyright (C) 2015 Minecraft-SMP.de // This file is for Flan's Flying Mod Version 4.0.x+ package com.flansmod.client.model.ww2; //Path where the model is located import com.flansmod.client.model.ModelVehicle; import com.flansmod.client.tmt.ModelRendererTurbo; import com.flansmod.client.tmt.Coord2D; import com.flansmod.client.tmt.Shape2D; public class ModelS100 extends ModelVehicle //Same as Filename { int textureX = 1024; int textureY = 1024; public ModelS100() //Same as Filename { bodyModel = new ModelRendererTurbo[231]; bodyModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Body 22 bodyModel[1] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Box 88 bodyModel[2] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Box 93 bodyModel[3] = new ModelRendererTurbo(this, 881, 1, textureX, textureY); // Box 6 bodyModel[4] = new ModelRendererTurbo(this, 881, 25, textureX, textureY); // Box 5 bodyModel[5] = new ModelRendererTurbo(this, 921, 33, textureX, textureY); // Box 6 bodyModel[6] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Box 7 bodyModel[7] = new ModelRendererTurbo(this, 969, 9, textureX, textureY); // Box 10 bodyModel[8] = new ModelRendererTurbo(this, 1, 426, textureX, textureY); // Box 11 bodyModel[9] = new ModelRendererTurbo(this, 924, 147, textureX, textureY); // Box 12 bodyModel[10] = new ModelRendererTurbo(this, 353, 81, textureX, textureY); // Box 15 bodyModel[11] = new ModelRendererTurbo(this, 353, 89, textureX, textureY); // Box 16 bodyModel[12] = new ModelRendererTurbo(this, 353, 97, textureX, textureY); // Box 17 bodyModel[13] = new ModelRendererTurbo(this, 353, 105, textureX, textureY); // Box 18 bodyModel[14] = new ModelRendererTurbo(this, 297, 9, textureX, textureY); // Box 19 bodyModel[15] = new ModelRendererTurbo(this, 33, 330, textureX, textureY); // Box 21 bodyModel[16] = new ModelRendererTurbo(this, 41, 17, textureX, textureY); // Box 24 bodyModel[17] = new ModelRendererTurbo(this, 49, 17, textureX, textureY); // Box 25 bodyModel[18] = new ModelRendererTurbo(this, 57, 17, textureX, textureY); // Box 26 bodyModel[19] = new ModelRendererTurbo(this, 65, 17, textureX, textureY); // Box 27 bodyModel[20] = new ModelRendererTurbo(this, 73, 17, textureX, textureY); // Box 28 bodyModel[21] = new ModelRendererTurbo(this, 265, 17, textureX, textureY); // Box 29 bodyModel[22] = new ModelRendererTurbo(this, 273, 17, textureX, textureY); // Box 30 bodyModel[23] = new ModelRendererTurbo(this, 281, 17, textureX, textureY); // Box 31 bodyModel[24] = new ModelRendererTurbo(this, 289, 17, textureX, textureY); // Box 32 bodyModel[25] = new ModelRendererTurbo(this, 921, 33, textureX, textureY); // Box 33 bodyModel[26] = new ModelRendererTurbo(this, 929, 33, textureX, textureY); // Box 34 bodyModel[27] = new ModelRendererTurbo(this, 937, 33, textureX, textureY); // Box 35 bodyModel[28] = new ModelRendererTurbo(this, 993, 33, textureX, textureY); // Box 36 bodyModel[29] = new ModelRendererTurbo(this, 1001, 33, textureX, textureY); // Box 37 bodyModel[30] = new ModelRendererTurbo(this, 1009, 33, textureX, textureY); // Box 38 bodyModel[31] = new ModelRendererTurbo(this, 1017, 33, textureX, textureY); // Box 39 bodyModel[32] = new ModelRendererTurbo(this, 33, 41, textureX, textureY); // Box 40 bodyModel[33] = new ModelRendererTurbo(this, 41, 41, textureX, textureY); // Box 41 bodyModel[34] = new ModelRendererTurbo(this, 753, 113, textureX, textureY); // Box 1 bodyModel[35] = new ModelRendererTurbo(this, 793, 225, textureX, textureY); // Box 2 bodyModel[36] = new ModelRendererTurbo(this, 881, 129, textureX, textureY); // Box 3 bodyModel[37] = new ModelRendererTurbo(this, 1, 265, textureX, textureY); // Box 2 bodyModel[38] = new ModelRendererTurbo(this, 193, 265, textureX, textureY); // Box 3 bodyModel[39] = new ModelRendererTurbo(this, 337, 265, textureX, textureY); // Box 4 bodyModel[40] = new ModelRendererTurbo(this, 473, 265, textureX, textureY); // Box 5 bodyModel[41] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Box 6 bodyModel[42] = new ModelRendererTurbo(this, 1, 265, textureX, textureY); // Box 7 bodyModel[43] = new ModelRendererTurbo(this, 105, 265, textureX, textureY); // Box 8 bodyModel[44] = new ModelRendererTurbo(this, 593, 265, textureX, textureY); // Box 9 bodyModel[45] = new ModelRendererTurbo(this, 761, 281, textureX, textureY); // Box 10 bodyModel[46] = new ModelRendererTurbo(this, 545, 337, textureX, textureY); // Box 11 bodyModel[47] = new ModelRendererTurbo(this, 633, 337, textureX, textureY); // Box 12 bodyModel[48] = new ModelRendererTurbo(this, 33, 49, textureX, textureY); // Box 13 bodyModel[49] = new ModelRendererTurbo(this, 753, 169, textureX, textureY); // Box 14 bodyModel[50] = new ModelRendererTurbo(this, 809, 169, textureX, textureY); // Box 266 bodyModel[51] = new ModelRendererTurbo(this, 265, 65, textureX, textureY); // Box 267 bodyModel[52] = new ModelRendererTurbo(this, 353, 65, textureX, textureY); // Box 268 bodyModel[53] = new ModelRendererTurbo(this, 849, 177, textureX, textureY); // Box 269 bodyModel[54] = new ModelRendererTurbo(this, 889, 185, textureX, textureY); // Box 270 bodyModel[55] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Box 271 bodyModel[56] = new ModelRendererTurbo(this, 1, 65, textureX, textureY); // Box 272 bodyModel[57] = new ModelRendererTurbo(this, 441, 65, textureX, textureY); // Box 273 bodyModel[58] = new ModelRendererTurbo(this, 473, 65, textureX, textureY); // Box 274 bodyModel[59] = new ModelRendererTurbo(this, 353, 113, textureX, textureY); // Box 275 bodyModel[60] = new ModelRendererTurbo(this, 769, 169, textureX, textureY); // Box 278 bodyModel[61] = new ModelRendererTurbo(this, 145, 353, textureX, textureY); // Box 279 bodyModel[62] = new ModelRendererTurbo(this, 497, 65, textureX, textureY); // Box 280 bodyModel[63] = new ModelRendererTurbo(this, 465, 113, textureX, textureY); // Box 281 bodyModel[64] = new ModelRendererTurbo(this, 977, 1, textureX, textureY); // Box 282 bodyModel[65] = new ModelRendererTurbo(this, 521, 113, textureX, textureY); // Box 284 bodyModel[66] = new ModelRendererTurbo(this, 881, 33, textureX, textureY); // Box 289 bodyModel[67] = new ModelRendererTurbo(this, 1009, 17, textureX, textureY); // Box 291 bodyModel[68] = new ModelRendererTurbo(this, 665, 65, textureX, textureY); // Box 293 bodyModel[69] = new ModelRendererTurbo(this, 793, 65, textureX, textureY); // Box 295 bodyModel[70] = new ModelRendererTurbo(this, 873, 65, textureX, textureY); // Box 297 bodyModel[71] = new ModelRendererTurbo(this, 961, 217, textureX, textureY); // Box 298 bodyModel[72] = new ModelRendererTurbo(this, 625, 113, textureX, textureY); // Box 299 bodyModel[73] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 300 bodyModel[74] = new ModelRendererTurbo(this, 697, 113, textureX, textureY); // Box 301 bodyModel[75] = new ModelRendererTurbo(this, 1, 331, textureX, textureY); // Box 303 bodyModel[76] = new ModelRendererTurbo(this, 881, 281, textureX, textureY); // Box 304 bodyModel[77] = new ModelRendererTurbo(this, 433, 265, textureX, textureY); // Box 309 bodyModel[78] = new ModelRendererTurbo(this, 545, 265, textureX, textureY); // Box 311 bodyModel[79] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Box 312 bodyModel[80] = new ModelRendererTurbo(this, 881, 281, textureX, textureY); // Box 313 bodyModel[81] = new ModelRendererTurbo(this, 713, 265, textureX, textureY); // Box 314 bodyModel[82] = new ModelRendererTurbo(this, 49, 41, textureX, textureY); // Box 315 bodyModel[83] = new ModelRendererTurbo(this, 905, 33, textureX, textureY); // Box 316 bodyModel[84] = new ModelRendererTurbo(this, 673, 73, textureX, textureY); // Box 317 bodyModel[85] = new ModelRendererTurbo(this, 881, 113, textureX, textureY); // Box 318 bodyModel[86] = new ModelRendererTurbo(this, 961, 113, textureX, textureY); // Box 320 bodyModel[87] = new ModelRendererTurbo(this, 881, 121, textureX, textureY); // Box 321 bodyModel[88] = new ModelRendererTurbo(this, 273, 289, textureX, textureY); // Box 322 bodyModel[89] = new ModelRendererTurbo(this, 753, 129, textureX, textureY); // Box 323 bodyModel[90] = new ModelRendererTurbo(this, 881, 25, textureX, textureY); // Box 324 bodyModel[91] = new ModelRendererTurbo(this, 889, 65, textureX, textureY); // Box 325 bodyModel[92] = new ModelRendererTurbo(this, 801, 73, textureX, textureY); // Box 328 bodyModel[93] = new ModelRendererTurbo(this, 889, 177, textureX, textureY); // Box 329 bodyModel[94] = new ModelRendererTurbo(this, 753, 209, textureX, textureY); // Box 330 bodyModel[95] = new ModelRendererTurbo(this, 881, 305, textureX, textureY); // Box 331 bodyModel[96] = new ModelRendererTurbo(this, 833, 73, textureX, textureY); // Box 332 bodyModel[97] = new ModelRendererTurbo(this, 833, 217, textureX, textureY); // Box 333 bodyModel[98] = new ModelRendererTurbo(this, 881, 1, textureX, textureY); // Box 334 bodyModel[99] = new ModelRendererTurbo(this, 889, 73, textureX, textureY); // Box 335 bodyModel[100] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Box 336 bodyModel[101] = new ModelRendererTurbo(this, 1001, 113, textureX, textureY); // Box 340 bodyModel[102] = new ModelRendererTurbo(this, 1009, 113, textureX, textureY); // Box 342 bodyModel[103] = new ModelRendererTurbo(this, 297, 1, textureX, textureY); // Box 343 bodyModel[104] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 344 bodyModel[105] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 345 bodyModel[106] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 346 bodyModel[107] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 347 bodyModel[108] = new ModelRendererTurbo(this, 881, 1, textureX, textureY); // Box 348 bodyModel[109] = new ModelRendererTurbo(this, 889, 73, textureX, textureY); // Box 349 bodyModel[110] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Box 350 bodyModel[111] = new ModelRendererTurbo(this, 1017, 113, textureX, textureY); // Box 351 bodyModel[112] = new ModelRendererTurbo(this, 1017, 145, textureX, textureY); // Box 352 bodyModel[113] = new ModelRendererTurbo(this, 265, 1, textureX, textureY); // Box 353 bodyModel[114] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 354 bodyModel[115] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 355 bodyModel[116] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 356 bodyModel[117] = new ModelRendererTurbo(this, 449, 113, textureX, textureY); // Box 357 bodyModel[118] = new ModelRendererTurbo(this, 705, 129, textureX, textureY); // Box 358 bodyModel[119] = new ModelRendererTurbo(this, 977, 177, textureX, textureY); // Box 363 bodyModel[120] = new ModelRendererTurbo(this, 977, 257, textureX, textureY); // Box 365 bodyModel[121] = new ModelRendererTurbo(this, 585, 273, textureX, textureY); // Box 366 bodyModel[122] = new ModelRendererTurbo(this, 273, 361, textureX, textureY); // Box 376 bodyModel[123] = new ModelRendererTurbo(this, 273, 369, textureX, textureY); // Box 377 bodyModel[124] = new ModelRendererTurbo(this, 273, 377, textureX, textureY); // Box 378 bodyModel[125] = new ModelRendererTurbo(this, 273, 385, textureX, textureY); // Box 379 bodyModel[126] = new ModelRendererTurbo(this, 753, 273, textureX, textureY); // Box 402 bodyModel[127] = new ModelRendererTurbo(this, 977, 281, textureX, textureY); // Box 403 bodyModel[128] = new ModelRendererTurbo(this, 201, 297, textureX, textureY); // Box 404 bodyModel[129] = new ModelRendererTurbo(this, 1, 201, textureX, textureY); // Box 405 bodyModel[130] = new ModelRendererTurbo(this, 961, 305, textureX, textureY); // Box 406 bodyModel[131] = new ModelRendererTurbo(this, 433, 289, textureX, textureY); // Box 407 bodyModel[132] = new ModelRendererTurbo(this, 841, 209, textureX, textureY); // Box 408 bodyModel[133] = new ModelRendererTurbo(this, 921, 217, textureX, textureY); // Box 409 bodyModel[134] = new ModelRendererTurbo(this, 913, 361, textureX, textureY); // Box 410 bodyModel[135] = new ModelRendererTurbo(this, 545, 297, textureX, textureY); // Box 411 bodyModel[136] = new ModelRendererTurbo(this, 713, 297, textureX, textureY); // Box 412 bodyModel[137] = new ModelRendererTurbo(this, 465, 65, textureX, textureY); // Box 413 bodyModel[138] = new ModelRendererTurbo(this, 465, 65, textureX, textureY); // Box 414 bodyModel[139] = new ModelRendererTurbo(this, 513, 113, textureX, textureY); // Box 416 bodyModel[140] = new ModelRendererTurbo(this, 513, 113, textureX, textureY); // Box 417 bodyModel[141] = new ModelRendererTurbo(this, 761, 377, textureX, textureY); // Box 418 bodyModel[142] = new ModelRendererTurbo(this, 761, 385, textureX, textureY); // Box 419 bodyModel[143] = new ModelRendererTurbo(this, 1, 369, textureX, textureY); // Box 147 bodyModel[144] = new ModelRendererTurbo(this, 9, 57, textureX, textureY); // Box 0 bodyModel[145] = new ModelRendererTurbo(this, 961, 249, textureX, textureY); // Box 3 bodyModel[146] = new ModelRendererTurbo(this, 961, 249, textureX, textureY); // Box 5 bodyModel[147] = new ModelRendererTurbo(this, 9, 57, textureX, textureY); // Box 6 bodyModel[148] = new ModelRendererTurbo(this, 105, 321, textureX, textureY); // Box 7 bodyModel[149] = new ModelRendererTurbo(this, 177, 265, textureX, textureY); // Box 8 bodyModel[150] = new ModelRendererTurbo(this, 657, 65, textureX, textureY); // Box 9 bodyModel[151] = new ModelRendererTurbo(this, 929, 337, textureX, textureY); // Box 17 bodyModel[152] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 18 bodyModel[153] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 12 bodyModel[154] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 13 bodyModel[155] = new ModelRendererTurbo(this, 889, 185, textureX, textureY); // Box 14 bodyModel[156] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 15 bodyModel[157] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 16 bodyModel[158] = new ModelRendererTurbo(this, 233, 265, textureX, textureY); // Box 17 bodyModel[159] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 18 bodyModel[160] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 19 bodyModel[161] = new ModelRendererTurbo(this, 753, 145, textureX, textureY); // Box 20 bodyModel[162] = new ModelRendererTurbo(this, 993, 145, textureX, textureY); // Box 21 bodyModel[163] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 22 bodyModel[164] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 23 bodyModel[165] = new ModelRendererTurbo(this, 889, 185, textureX, textureY); // Box 24 bodyModel[166] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 25 bodyModel[167] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 26 bodyModel[168] = new ModelRendererTurbo(this, 929, 337, textureX, textureY); // Box 27 bodyModel[169] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 28 bodyModel[170] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 29 bodyModel[171] = new ModelRendererTurbo(this, 233, 265, textureX, textureY); // Box 30 bodyModel[172] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 31 bodyModel[173] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 32 bodyModel[174] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 33 bodyModel[175] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 34 bodyModel[176] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 35 bodyModel[177] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 36 bodyModel[178] = new ModelRendererTurbo(this, 889, 185, textureX, textureY); // Box 37 bodyModel[179] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 38 bodyModel[180] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 39 bodyModel[181] = new ModelRendererTurbo(this, 929, 337, textureX, textureY); // Box 40 bodyModel[182] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 41 bodyModel[183] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 42 bodyModel[184] = new ModelRendererTurbo(this, 233, 265, textureX, textureY); // Box 43 bodyModel[185] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 44 bodyModel[186] = new ModelRendererTurbo(this, 929, 337, textureX, textureY); // Box 49 bodyModel[187] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 50 bodyModel[188] = new ModelRendererTurbo(this, 1, 393, textureX, textureY); // Box 51 bodyModel[189] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 52 bodyModel[190] = new ModelRendererTurbo(this, 889, 185, textureX, textureY); // Box 53 bodyModel[191] = new ModelRendererTurbo(this, 201, 265, textureX, textureY); // Box 54 bodyModel[192] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 55 bodyModel[193] = new ModelRendererTurbo(this, 233, 265, textureX, textureY); // Box 56 bodyModel[194] = new ModelRendererTurbo(this, 993, 305, textureX, textureY); // Box 57 bodyModel[195] = new ModelRendererTurbo(this, 929, 353, textureX, textureY); // Box 62 bodyModel[196] = new ModelRendererTurbo(this, 97, 369, textureX, textureY); // Box 63 bodyModel[197] = new ModelRendererTurbo(this, 97, 377, textureX, textureY); // Box 64 bodyModel[198] = new ModelRendererTurbo(this, 833, 409, textureX, textureY); // Box 65 bodyModel[199] = new ModelRendererTurbo(this, 1001, 185, textureX, textureY); // Box 66 bodyModel[200] = new ModelRendererTurbo(this, 785, 65, textureX, textureY); // Box 67 bodyModel[201] = new ModelRendererTurbo(this, 785, 65, textureX, textureY); // Box 68 bodyModel[202] = new ModelRendererTurbo(this, 665, 73, textureX, textureY); // Box 69 bodyModel[203] = new ModelRendererTurbo(this, 665, 73, textureX, textureY); // Box 71 bodyModel[204] = new ModelRendererTurbo(this, 465, 113, textureX, textureY); // Box 72 bodyModel[205] = new ModelRendererTurbo(this, 465, 113, textureX, textureY); // Box 73 bodyModel[206] = new ModelRendererTurbo(this, 953, 121, textureX, textureY); // Box 74 bodyModel[207] = new ModelRendererTurbo(this, 953, 121, textureX, textureY); // Box 75 bodyModel[208] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 0 bodyModel[209] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 1 bodyModel[210] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 2 bodyModel[211] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 3 bodyModel[212] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 4 bodyModel[213] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 5 bodyModel[214] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 6 bodyModel[215] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 7 bodyModel[216] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 8 bodyModel[217] = new ModelRendererTurbo(this, 892, 283, textureX, textureY); // Box 9 bodyModel[218] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 1 bodyModel[219] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 2 bodyModel[220] = new ModelRendererTurbo(this, 897, 137, textureX, textureY); // Box 3 bodyModel[221] = new ModelRendererTurbo(this, 753, 145, textureX, textureY); // Box 4 bodyModel[222] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 5 bodyModel[223] = new ModelRendererTurbo(this, 993, 145, textureX, textureY); // Box 6 bodyModel[224] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 7 bodyModel[225] = new ModelRendererTurbo(this, 993, 201, textureX, textureY); // Box 8 bodyModel[226] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Box 0 bodyModel[227] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Box 1 bodyModel[228] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Box 3 bodyModel[229] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Box 5 bodyModel[230] = new ModelRendererTurbo(this, 1009, 113, textureX, textureY); // Box 0 bodyModel[0].addShapeBox(0F, 0F, 0F, 90, 46, 82, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, -6F, 0F, 4F, -6F, 0F, 4F, -6F, 0F, 5F, -6F); // Body 22 bodyModel[0].setRotationPoint(86F, -39F, -41F); bodyModel[1].addShapeBox(0F, 0F, 0F, 332, 38, 82, 0F, 0F, 0F, -6F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -6F, 0F, -17F, -12F, 0F, -4F, -6F, 0F, -4F, -6F, 0F, -17F, -12F); // Box 88 bodyModel[1].setRotationPoint(-246F, -22F, -41F); bodyModel[2].addShapeBox(0F, 0F, 0F, 284, 21, 40, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, -4F, 0F, 0F, -4F, 0F, 0F, 0F, -6F); // Box 93 bodyModel[2].setRotationPoint(-228F, -7F, -20F); bodyModel[3].addBox(0F, 0F, 0F, 41, 9, 7, 0F); // Box 6 bodyModel[3].setRotationPoint(86F, -48F, -30F); bodyModel[4].addShapeBox(0F, 0F, 0F, 41, 3, 2, 0F, -10F, 0F, -5F, 0F, 0F, -5F, 0F, 0F, 5F, -10F, -1F, 3F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, 0F); // Box 5 bodyModel[4].setRotationPoint(86F, -57F, -25F); bodyModel[5].addShapeBox(0F, 0F, 0F, 21, 20, 26, 0F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F, 0F, 0F, 0.5F); // Box 6 bodyModel[5].setRotationPoint(84F, -57F, -13F); bodyModel[6].addShapeBox(0F, 0F, 0F, 9, 1, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 7 bodyModel[6].setRotationPoint(96F, -57F, -20.5F); bodyModel[7].addBox(0F, 0F, 0F, 12, 2, 14, 0F); // Box 10 bodyModel[7].setRotationPoint(118F, -47F, 3F); bodyModel[8].addBox(0F, 0F, 0F, 1, 15, 14, 0F); // Box 11 bodyModel[8].setRotationPoint(116F, -60F, 3F); bodyModel[8].rotateAngleZ = 0.12217305F; bodyModel[9].addBox(0F, 0F, 0F, 2, 6, 2, 0F); // Box 12 bodyModel[9].setRotationPoint(122F, -45F, 9F); bodyModel[10].addBox(0F, 0F, 0F, 332, 2, 2, 0F); // Box 15 bodyModel[10].setRotationPoint(-245F, -36F, 32F); bodyModel[10].rotateAngleY = 0.01745329F; bodyModel[11].addBox(0F, 0F, 0F, 332, 2, 2, 0F); // Box 16 bodyModel[11].setRotationPoint(-245F, -31F, 32F); bodyModel[11].rotateAngleY = 0.01745329F; bodyModel[12].addBox(0F, 0F, 0F, 332, 2, 2, 0F); // Box 17 bodyModel[12].setRotationPoint(-245F, -31F, -33F); bodyModel[12].rotateAngleY = -0.01745329F; bodyModel[13].addBox(0F, 0F, 0F, 332, 2, 2, 0F); // Box 18 bodyModel[13].setRotationPoint(-245F, -36F, -33F); bodyModel[13].rotateAngleY = -0.01745329F; bodyModel[14].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 19 bodyModel[14].setRotationPoint(0F, -37F, 37F); bodyModel[15].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 21 bodyModel[15].setRotationPoint(35F, -37F, -37F); bodyModel[16].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 24 bodyModel[16].setRotationPoint(-35F, -37F, 36F); bodyModel[17].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 25 bodyModel[17].setRotationPoint(-70F, -37F, 35F); bodyModel[18].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 26 bodyModel[18].setRotationPoint(-105F, -37F, 35F); bodyModel[19].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 27 bodyModel[19].setRotationPoint(-140F, -37F, 34F); bodyModel[20].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 28 bodyModel[20].setRotationPoint(-175F, -37F, 34F); bodyModel[21].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 29 bodyModel[21].setRotationPoint(-210F, -37F, 33F); bodyModel[22].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 30 bodyModel[22].setRotationPoint(-240F, -37F, 32.5F); bodyModel[23].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 31 bodyModel[23].setRotationPoint(71F, -37F, -38F); bodyModel[24].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 32 bodyModel[24].setRotationPoint(71F, -37F, 38F); bodyModel[25].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 33 bodyModel[25].setRotationPoint(35F, -37F, 37F); bodyModel[26].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 34 bodyModel[26].setRotationPoint(0F, -37F, -37F); bodyModel[27].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 35 bodyModel[27].setRotationPoint(-35F, -37F, -36F); bodyModel[28].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 36 bodyModel[28].setRotationPoint(-70F, -37F, -35F); bodyModel[29].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 37 bodyModel[29].setRotationPoint(-105F, -37F, -35F); bodyModel[30].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 38 bodyModel[30].setRotationPoint(-140F, -37F, -34F); bodyModel[31].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 39 bodyModel[31].setRotationPoint(-175F, -37F, -34F); bodyModel[32].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 40 bodyModel[32].setRotationPoint(-210F, -37F, -33F); bodyModel[33].addBox(0F, 0F, 0F, 1, 15, 1, 0F); // Box 41 bodyModel[33].setRotationPoint(-240F, -37F, -32.5F); bodyModel[34].addShapeBox(0F, 0F, 0F, 40, 8, 40, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 5F, 5F, 0F, 5F, 5F, 0F, 5F, 5F, 0F, 5F); // Box 1 bodyModel[34].setRotationPoint(-41F, -30F, -19F); bodyModel[35].addShapeBox(0F, 0F, 0F, 60, 10, 40, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 2 bodyModel[35].setRotationPoint(-120F, -32F, -10F); bodyModel[36].addShapeBox(0F, 0F, 0F, 26, 2, 40, 0F, 0F, 5F, 0F, 0F, 5F, 0F, 0F, 5F, 0F, 0F, 5F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 3 bodyModel[36].setRotationPoint(-154F, -24F, -10F); bodyModel[37].addShapeBox(0F, 0F, 0F, 10, 18, 82, 0F, 0F, 0F, 0F, 0F, 0F, -9F, 0F, 0F, -9F, 0F, 0F, 0F, 0F, 3F, -3F, 0F, 2F, -9F, 0F, 2F, -9F, 0F, 3F, -3F); // Box 2 bodyModel[37].setRotationPoint(199F, -39F, -41F); bodyModel[38].addShapeBox(0F, 0F, 0F, 6, 18, 64, 0F, 0F, 0F, 0F, 0F, 0F, -11F, 0F, 0F, -11F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, 1F, -12F, 0F, 1F, -11F, 0F, 2F, 0F); // Box 3 bodyModel[38].setRotationPoint(209F, -39F, -32F); bodyModel[39].addShapeBox(0F, 0F, 0F, 24, 46, 42, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 4 bodyModel[39].setRotationPoint(215F, -39F, -21F); bodyModel[40].addShapeBox(0F, 0F, 0F, 14, 46, 42, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 5 bodyModel[40].setRotationPoint(261F, -39F, -21F); bodyModel[41].addShapeBox(0F, 0F, 0F, 22, 46, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 6 bodyModel[41].setRotationPoint(239F, -39F, -21F); bodyModel[42].addShapeBox(0F, 0F, 0F, 22, 46, 12, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 7 bodyModel[42].setRotationPoint(239F, -39F, 10F); bodyModel[43].addShapeBox(0F, 0F, 0F, 22, 31, 22, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 8 bodyModel[43].setRotationPoint(239F, -24F, -11F); bodyModel[44].addShapeBox(0F, 0F, 0F, 38, 26, 42, 0F, 0F, 0F, 17F, 0F, 0F, 16F, 0F, 0F, 16F, 0F, 0F, 17F, 0F, 3F, 14F, 0F, 1F, 11F, 0F, 1F, 11F, 0F, 3F, 14F); // Box 9 bodyModel[44].setRotationPoint(199F, -19F, -21F); bodyModel[45].addShapeBox(0F, 0F, 0F, 38, 46, 42, 0F, 0F, 0F, 0F, 0F, 0F, -18F, 0F, 0F, -17F, 0F, 0F, 1F, 0F, 0F, 0F, -16F, -6F, -18F, -16F, -6F, -18F, 0F, 0F, 0F); // Box 10 bodyModel[45].setRotationPoint(275F, -39F, -21F); bodyModel[46].addShapeBox(0F, 0F, 0F, 38, 26, 42, 0F, 0F, 0F, 16F, 0F, 20F, 0F, 0F, 20F, 0F, 0F, 0F, 16F, 0F, 1F, 11F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 11F); // Box 11 bodyModel[46].setRotationPoint(237F, -19F, -21F); bodyModel[47].addShapeBox(0F, 0F, 0F, 23, 46, 74, 0F, 0F, 0F, 4F, 0F, 0F, 4F, 0F, 0F, 4F, 0F, 0F, 4F, 0F, 4F, -2F, 0F, 3F, -2F, 0F, 3F, -2F, 0F, 4F, -2F); // Box 12 bodyModel[47].setRotationPoint(176F, -39F, -37F); bodyModel[48].addBox(0F, 0F, 0F, 11, 13, 13, 0F); // Box 13 bodyModel[48].setRotationPoint(209F, -36F, 22F); bodyModel[48].rotateAngleY = 0.29670597F; bodyModel[49].addBox(0F, 0F, -13F, 11, 13, 13, 0F); // Box 14 bodyModel[49].setRotationPoint(209F, -36F, -21F); bodyModel[49].rotateAngleY = -0.29670597F; bodyModel[50].addBox(-63F, -37F, -3F, 6, 5, 24, 0F); // Box 266 bodyModel[50].setRotationPoint(0F, -1F, -8F); bodyModel[50].rotateAngleY = -0.10471976F; bodyModel[51].addBox(-100F, -37F, -9F, 37, 5, 6, 0F); // Box 267 bodyModel[51].setRotationPoint(0F, -1F, -8F); bodyModel[51].rotateAngleY = -0.10471976F; bodyModel[52].addBox(-100F, -37F, 21F, 37, 5, 6, 0F); // Box 268 bodyModel[52].setRotationPoint(0F, -1F, -8F); bodyModel[52].rotateAngleY = -0.10471976F; bodyModel[53].addBox(-106F, -37F, -3F, 6, 5, 24, 0F); // Box 269 bodyModel[53].setRotationPoint(0F, -1F, -8F); bodyModel[53].rotateAngleY = -0.10471976F; bodyModel[54].addBox(-100F, -33F, -3F, 37, 1, 24, 0F); // Box 270 bodyModel[54].setRotationPoint(0F, 0F, -8F); bodyModel[54].rotateAngleY = -0.10471976F; bodyModel[55].addShapeBox(-63F, -37F, -9F, 6, 5, 6, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 271 bodyModel[55].setRotationPoint(0F, -1F, -8F); bodyModel[55].rotateAngleY = -0.10471976F; bodyModel[56].addShapeBox(-63F, -37F, 21F, 6, 5, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F); // Box 272 bodyModel[56].setRotationPoint(0F, -1F, -8F); bodyModel[56].rotateAngleY = -0.10471976F; bodyModel[57].addShapeBox(-106F, -37F, 21F, 6, 5, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F); // Box 273 bodyModel[57].setRotationPoint(0F, -1F, -8F); bodyModel[57].rotateAngleY = -0.10471976F; bodyModel[58].addShapeBox(-106F, -37F, -9F, 6, 5, 6, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 274 bodyModel[58].setRotationPoint(0F, -1F, -8F); bodyModel[58].rotateAngleY = -0.10471976F; bodyModel[59].addShapeBox(0F, 0F, 0F, 41, 8, 13, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 275 bodyModel[59].setRotationPoint(24F, -30F, -19F); bodyModel[60].addBox(0F, 0F, 0F, 2, 2, 34, 0F); // Box 278 bodyModel[60].setRotationPoint(-245F, -36F, -1F); bodyModel[61].addShapeBox(0F, 0F, 0F, 42, 5, 42, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 5F, 5F, 0F, 5F, 5F, 0F, 5F, 5F, 0F, 5F); // Box 279 bodyModel[61].setRotationPoint(-221F, -27F, -21F); bodyModel[62].addShapeBox(0F, 0F, 0F, 79, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 280 bodyModel[62].setRotationPoint(120F, -41F, -41F); bodyModel[63].addShapeBox(0F, 0F, 0F, 15, 9, 12, 0F, 0F, 0F, -10F, 0F, 0F, -30F, 0F, 0F, 28.5F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, 0F, -30F, 0F, 0F, 28.5F, 0F, 0F, 0F); // Box 281 bodyModel[63].setRotationPoint(127F, -48F, -40F); bodyModel[64].addShapeBox(0F, 0F, 0F, 13, 3, 2, 0F, 0F, 0F, -5F, -5F, 0F, -20F, -5F, 0F, 23.5F, 0F, 0F, 5F, 0F, 0F, 0F, -3F, 0F, -15F, -3F, 0F, 23.5F, 0F, 0F, 0F); // Box 282 bodyModel[64].setRotationPoint(127F, -57F, -25F); bodyModel[65].addBox(0F, 0F, 0F, 41, 9, 7, 0F); // Box 284 bodyModel[65].setRotationPoint(86F, -48F, 24F); bodyModel[66].addShapeBox(0F, 0F, 0F, 10, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, -9F, 0F, 0F, 9F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -9F, 0F, 0F, 9F, 0F, 0F, 0F); // Box 289 bodyModel[66].setRotationPoint(199F, -41F, -41F); bodyModel[67].addShapeBox(0F, 0F, 0F, 6, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, -11F, 0F, 0F, 11F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -11F, 0F, 0F, 11F, 0F, 0F, 0F); // Box 291 bodyModel[67].setRotationPoint(209F, -41F, -32F); bodyModel[68].addShapeBox(0F, 0F, 0F, 60, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 293 bodyModel[68].setRotationPoint(215F, -41F, -21F); bodyModel[69].addShapeBox(0F, 0F, 0F, 38, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, -18F, 0F, 0F, 18F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -18F, 0F, 0F, 21F, 0F, 0F, 0F); // Box 295 bodyModel[69].setRotationPoint(275F, -41F, -21F); bodyModel[70].addShapeBox(0F, 0F, 0F, 1, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 297 bodyModel[70].setRotationPoint(312F, -41F, -2F); bodyModel[71].addBox(0F, 0F, 0F, 6, 8, 19, 0F); // Box 298 bodyModel[71].setRotationPoint(49F, -37F, -11F); bodyModel[72].addBox(0F, 0F, 0F, 29, 8, 6, 0F); // Box 299 bodyModel[72].setRotationPoint(26F, -37F, -17F); bodyModel[73].addBox(0F, 0F, 0F, 6, 8, 19, 0F); // Box 300 bodyModel[73].setRotationPoint(26F, -37F, -11F); bodyModel[74].addBox(0F, 0F, 0F, 29, 8, 6, 0F); // Box 301 bodyModel[74].setRotationPoint(26F, -37F, 8F); bodyModel[75].addBox(0F, 0F, 0F, 2, 12, 1, 0F); // Box 303 bodyModel[75].setRotationPoint(-245F, -34F, -0.5F); bodyModel[76].addShapeBox(0F, 0F, 0F, 34, 9, 11, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 304 bodyModel[76].setRotationPoint(86F, -48F, -41F); bodyModel[77].addShapeBox(0F, 0F, 0F, 15, 9, 12, 0F, 0F, 0F, 0F, 0F, 0F, 28.5F, 0F, 0F, -30F, 0F, 0F, -10F, 0F, 0F, 0F, 0F, 0F, 28.5F, 0F, 0F, -30F, 0F, 0F, -10F); // Box 309 bodyModel[77].setRotationPoint(127F, -48F, 29F); bodyModel[78].addShapeBox(0F, 0F, 0F, 15, 9, 13, 0F, 0F, 0F, -10F, -8F, 0F, -21F, -15F, 0F, 8F, 0F, 0F, -3F, 0F, 0F, -10F, -8F, 0F, -21F, -15F, 0F, 8F, 0F, 0F, -3F); // Box 311 bodyModel[78].setRotationPoint(120F, -48F, -51F); bodyModel[79].addShapeBox(0F, 0F, 0F, 79, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 312 bodyModel[79].setRotationPoint(120F, -41F, 41F); bodyModel[80].addShapeBox(0F, 0F, 0F, 34, 9, 11, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 313 bodyModel[80].setRotationPoint(86F, -48F, 31F); bodyModel[81].addShapeBox(0F, 0F, 0F, 15, 9, 13, 0F, 0F, 0F, -3F, -15F, 0F, 8F, -8F, 0F, -21F, 0F, 0F, -10F, 0F, 0F, -3F, -15F, 0F, 8F, -8F, 0F, -21F, 0F, 0F, -10F); // Box 314 bodyModel[81].setRotationPoint(120F, -48F, 39F); bodyModel[82].addShapeBox(0F, 0F, 0F, 10, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 9F, 0F, 0F, -9F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 9F, 0F, 0F, -9F, 0F, 0F, 0F); // Box 315 bodyModel[82].setRotationPoint(199F, -41F, 41F); bodyModel[83].addShapeBox(0F, 0F, 0F, 6, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 11F, 0F, 0F, -11F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 11F, 0F, 0F, -11F, 0F, 0F, 0F); // Box 316 bodyModel[83].setRotationPoint(209F, -41F, 32F); bodyModel[84].addShapeBox(0F, 0F, 0F, 60, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 317 bodyModel[84].setRotationPoint(215F, -41F, 21F); bodyModel[85].addShapeBox(0F, 0F, 0F, 38, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 18F, 0F, 0F, -18F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 21F, 0F, 0F, -18F, 0F, 0F, 0F); // Box 318 bodyModel[85].setRotationPoint(275F, -41F, 21F); bodyModel[86].addShapeBox(0F, 0F, 0F, 15, 6, 2, 0F, 0F, 0F, -5F, -5F, 0F, -20F, -5F, 0F, 28.5F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 0F, -20F, 0F, 0F, 28.5F, 0F, 0F, 0F); // Box 320 bodyModel[86].setRotationPoint(127F, -54F, -30F); bodyModel[87].addShapeBox(0F, 0F, 0F, 15, 6, 2, 0F, 0F, 0F, 5F, -5F, 0F, 28.5F, -5F, 0F, -20F, 0F, 0F, -5F, 0F, 0F, 0F, 0F, 0F, 28.5F, 0F, 0F, -20F, 0F, 0F, 0F); // Box 321 bodyModel[87].setRotationPoint(127F, -54F, 29F); bodyModel[88].addShapeBox(0F, 0F, 0F, 41, 6, 7, 0F, -10F, 0F, -5F, 0F, 0F, -5F, 0F, 0F, 0F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 322 bodyModel[88].setRotationPoint(86F, -54F, -30F); bodyModel[89].addBox(0F, 0F, 0F, 9, 1, 7, 0F); // Box 323 bodyModel[89].setRotationPoint(96F, -57F, 13.5F); bodyModel[90].addShapeBox(0F, 0F, 0F, 41, 3, 2, 0F, -10F, 0F, 3F, 0F, 0F, 3F, 0F, 0F, -5F, -10F, 0F, -5F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, 0F); // Box 324 bodyModel[90].setRotationPoint(86F, -57F, 24F); bodyModel[91].addShapeBox(0F, 0F, 0F, 13, 3, 2, 0F, 0F, 0F, 5F, -5F, 0F, 23.5F, -5F, 0F, -20F, 0F, 0F, -5F, 0F, 0F, 0F, -3F, 0F, 23.5F, -3F, 0F, -15F, 0F, 0F, 0F); // Box 325 bodyModel[91].setRotationPoint(127F, -57F, 24F); bodyModel[92].addShapeBox(0F, 0F, 0F, 13, 3, 2, 0F, 0F, 0F, -1F, -3F, 0F, 23.5F, -4F, 0F, -20F, 0F, 0F, 0F, 0F, 0F, 5F, -5F, 0F, 23.5F, -5F, 0F, -20F, 0F, 0F, -5F); // Box 328 bodyModel[92].setRotationPoint(127F, -60F, 24F); bodyModel[93].addShapeBox(0F, 0F, 0F, 41, 3, 2, 0F, -10F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, -10F, 0F, 0F, -10F, 0F, 3F, 0F, 0F, 5F, 0F, 0F, -5F, -10F, 0F, -5F); // Box 329 bodyModel[93].setRotationPoint(86F, -60F, 24F); bodyModel[94].addShapeBox(0F, 0F, 0F, 41, 3, 2, 0F, -10F, -1F, 3F, 0F, 0F, 5F, 0F, 0F, -5F, -10F, 0F, -5F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, 0F); // Box 330 bodyModel[94].setRotationPoint(86F, -57F, 24F); bodyModel[95].addShapeBox(0F, 0F, 0F, 41, 6, 7, 0F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -5F, -10F, 0F, -5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 331 bodyModel[95].setRotationPoint(86F, -54F, 24F); bodyModel[96].addShapeBox(0F, 0F, 0F, 13, 3, 2, 0F, 0F, 0F, 0F, -4F, 0F, -20F, -3F, 0F, 23.5F, 0F, 0F, -1F, 0F, 0F, -5F, -5F, 0F, -20F, -5F, 0F, 23.5F, 0F, 0F, 5F); // Box 332 bodyModel[96].setRotationPoint(127F, -60F, -25F); bodyModel[97].addShapeBox(0F, 0F, 0F, 41, 3, 2, 0F, -10F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, -10F, 0F, -1F, -10F, 0F, -5F, 0F, 0F, -5F, 0F, 0F, 5F, -10F, 0F, 3F); // Box 333 bodyModel[97].setRotationPoint(86F, -60F, -25F); bodyModel[98].addBox(0F, 0F, 0F, 2, 1, 1, 0F); // Box 334 bodyModel[98].setRotationPoint(82F, -53F, 13F); bodyModel[99].addBox(0F, 0F, 0F, 14, 1, 1, 0F); // Box 335 bodyModel[99].setRotationPoint(82F, -53F, 22F); bodyModel[99].rotateAngleY = 0.17453293F; bodyModel[100].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, 1F, -4F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, -4F, 0F, 0F, 3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F); // Box 336 bodyModel[100].setRotationPoint(80F, -53F, 13F); bodyModel[101].addShapeBox(0F, 0F, 0F, 1, 27, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 340 bodyModel[101].setRotationPoint(79F, -49F, 13F); bodyModel[102].addShapeBox(0F, 0F, 0F, 1, 27, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 342 bodyModel[102].setRotationPoint(79F, -49F, 22F); bodyModel[103].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, 1F, -4F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, -4F, 0F, 0F, 3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F); // Box 343 bodyModel[103].setRotationPoint(80F, -53F, 22F); bodyModel[104].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 344 bodyModel[104].setRotationPoint(79F, -42F, 14F); bodyModel[105].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 345 bodyModel[105].setRotationPoint(79F, -37F, 14F); bodyModel[106].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 346 bodyModel[106].setRotationPoint(79F, -27F, 14F); bodyModel[107].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 347 bodyModel[107].setRotationPoint(79F, -32F, 14F); bodyModel[108].addBox(0F, 0F, 0F, 2, 1, 1, 0F); // Box 348 bodyModel[108].setRotationPoint(82F, -53F, -12F); bodyModel[109].addBox(0F, 0F, -1F, 14, 1, 1, 0F); // Box 349 bodyModel[109].setRotationPoint(82F, -53F, -20F); bodyModel[109].rotateAngleY = -0.17453293F; bodyModel[110].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, 1F, -4F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, -4F, 0F, 0F, 3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F); // Box 350 bodyModel[110].setRotationPoint(80F, -53F, -12F); bodyModel[111].addShapeBox(0F, 0F, 0F, 1, 27, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 351 bodyModel[111].setRotationPoint(79F, -49F, -12F); bodyModel[112].addShapeBox(0F, 0F, 0F, 1, 27, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 352 bodyModel[112].setRotationPoint(79F, -49F, -21F); bodyModel[113].addShapeBox(0F, 0F, 0F, 2, 1, 1, 0F, 1F, -4F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, -4F, 0F, 0F, 3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F); // Box 353 bodyModel[113].setRotationPoint(80F, -53F, -21F); bodyModel[114].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 354 bodyModel[114].setRotationPoint(79F, -42F, -20F); bodyModel[115].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 355 bodyModel[115].setRotationPoint(79F, -37F, -20F); bodyModel[116].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 356 bodyModel[116].setRotationPoint(79F, -27F, -20F); bodyModel[117].addShapeBox(0F, 0F, 0F, 1, 1, 8, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 357 bodyModel[117].setRotationPoint(79F, -32F, -20F); bodyModel[118].addBox(0F, 0F, 0F, 17, 1, 3, 0F); // Box 358 bodyModel[118].setRotationPoint(32F, -31.5F, -6.5F); bodyModel[119].addBox(0F, 0F, 0F, 17, 1, 3, 0F); // Box 363 bodyModel[119].setRotationPoint(32F, -31.5F, 1.5F); bodyModel[120].addBox(0F, 0F, 0F, 3, 1, 19, 0F); // Box 365 bodyModel[120].setRotationPoint(36F, -30.5F, -11F); bodyModel[121].addBox(0F, 0F, 0F, 3, 1, 19, 0F); // Box 366 bodyModel[121].setRotationPoint(42F, -30.5F, -11F); bodyModel[122].addShapeBox(0F, 0F, 0F, 139, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 376 bodyModel[122].setRotationPoint(135F, -39.5F, -18F); bodyModel[123].addShapeBox(0F, 0F, 0F, 139, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 377 bodyModel[123].setRotationPoint(135F, -39.5F, 19F); bodyModel[124].addShapeBox(0F, 0F, 0F, 131, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 378 bodyModel[124].setRotationPoint(136F, -39.5F, -14F); bodyModel[125].addShapeBox(0F, 0F, 0F, 131, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 379 bodyModel[125].setRotationPoint(136F, -39.5F, 15F); bodyModel[126].addBox(0F, 0F, 0F, 3, 1, 19, 0F); // Box 402 bodyModel[126].setRotationPoint(-145F, -30.5F, 0F); bodyModel[127].addBox(0F, 0F, 0F, 3, 1, 19, 0F); // Box 403 bodyModel[127].setRotationPoint(-139F, -30.5F, 0F); bodyModel[128].addBox(0F, 0F, 0F, 6, 8, 19, 0F); // Box 404 bodyModel[128].setRotationPoint(-155F, -37F, 0F); bodyModel[129].addBox(0F, 0F, 0F, 29, 8, 6, 0F); // Box 405 bodyModel[129].setRotationPoint(-155F, -37F, -6F); bodyModel[130].addBox(0F, 0F, 0F, 6, 8, 19, 0F); // Box 406 bodyModel[130].setRotationPoint(-132F, -37F, 0F); bodyModel[131].addBox(0F, 0F, 0F, 29, 8, 6, 0F); // Box 407 bodyModel[131].setRotationPoint(-155F, -37F, 19F); bodyModel[132].addBox(0F, 0F, 0F, 17, 1, 3, 0F); // Box 408 bodyModel[132].setRotationPoint(-149F, -31.5F, 12.5F); bodyModel[133].addBox(0F, 0F, 0F, 17, 1, 3, 0F); // Box 409 bodyModel[133].setRotationPoint(-149F, -31.5F, 4.5F); bodyModel[134].addBox(-30F, 0F, 0F, 39, 1, 13, 0F); // Box 410 bodyModel[134].setRotationPoint(-232F, -27F, -23F); bodyModel[134].rotateAngleZ = 0.15707963F; bodyModel[135].addShapeBox(-25F, 0F, 0F, 34, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F); // Box 411 bodyModel[135].setRotationPoint(-232F, -28F, -23F); bodyModel[135].rotateAngleZ = 0.15707963F; bodyModel[136].addShapeBox(-25F, 0F, 0F, 34, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F); // Box 412 bodyModel[136].setRotationPoint(-232F, -28F, -11F); bodyModel[136].rotateAngleZ = 0.15707963F; bodyModel[137].addBox(0F, 0F, 0F, 5, 4, 1, 0F); // Box 413 bodyModel[137].setRotationPoint(-238F, -26F, -22F); bodyModel[138].addBox(0F, 0F, 0F, 5, 4, 1, 0F); // Box 414 bodyModel[138].setRotationPoint(-238F, -26F, -12F); bodyModel[139].addShapeBox(0F, 0F, 0F, 5, 4, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, -6F, 0F, 0F); // Box 416 bodyModel[139].setRotationPoint(-251F, -23F, -22F); bodyModel[139].rotateAngleZ = 0.31415927F; bodyModel[140].addShapeBox(0F, 0F, 0F, 5, 4, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -6F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, -6F, 0F, 0F); // Box 417 bodyModel[140].setRotationPoint(-251F, -23F, -12F); bodyModel[140].rotateAngleZ = 0.31415927F; bodyModel[141].addShapeBox(0F, 3F, 0F, 100, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 418 bodyModel[141].setRotationPoint(-239F, 19F, -1F); bodyModel[141].rotateAngleY = -0.13962634F; bodyModel[141].rotateAngleZ = 0.12217305F; bodyModel[142].addShapeBox(0F, 3F, 0F, 100, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 419 bodyModel[142].setRotationPoint(-239F, 19F, -1F); bodyModel[142].rotateAngleY = 0.13962634F; bodyModel[142].rotateAngleZ = 0.12217305F; bodyModel[143].addShapeBox(0F, 0F, 0F, 41, 8, 13, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 147 bodyModel[143].setRotationPoint(24F, -30F, 8F); bodyModel[144].addShapeBox(0F, 0F, 0F, 1, 2, 20, 0F, 0F, 0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, 6F, 5F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 6F); // Box 0 bodyModel[144].setRotationPoint(261F, -41F, -9F); bodyModel[145].addShapeBox(0F, 0F, 0F, 22, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F, 5F); // Box 3 bodyModel[145].setRotationPoint(239F, -41F, 11F); bodyModel[146].addShapeBox(0F, 0F, 0F, 22, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 5 bodyModel[146].setRotationPoint(239F, -41F, -10F); bodyModel[147].addShapeBox(0F, 0F, 0F, 1, 2, 20, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 0F, 5F, 0F, 0F, 0F, 0F, 6F, 0F, 0F, 6F, 5F, 0F, 0F); // Box 6 bodyModel[147].setRotationPoint(238F, -41F, -9F); bodyModel[148].addBox(0F, 0F, 0F, 16, 2, 16, 0F); // Box 7 bodyModel[148].setRotationPoint(4.5F, -24F, -8F); bodyModel[149].addBox(0F, 0F, 0F, 1, 1, 16, 0F); // Box 8 bodyModel[149].setRotationPoint(4.5F, -24.5F, -8F); bodyModel[150].addBox(0F, 0F, 0F, 1, 1, 4, 0F); // Box 9 bodyModel[150].setRotationPoint(17.5F, -24.5F, -2F); bodyModel[151].addBox(0F, 0F, 0F, 40, 2, 6, 0F); // Box 17 bodyModel[151].setRotationPoint(37F, -28F, 29F); bodyModel[152].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 18 bodyModel[152].setRotationPoint(37F, -28F, 29F); bodyModel[153].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 12 bodyModel[153].setRotationPoint(37F, -24F, 29F); bodyModel[154].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F); // Box 13 bodyModel[154].setRotationPoint(77F, -24F, 29F); bodyModel[155].addShapeBox(0F, 0F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 14 bodyModel[155].setRotationPoint(77F, -28F, 29F); bodyModel[156].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 15 bodyModel[156].setRotationPoint(77F, -28F, 29F); bodyModel[157].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 16 bodyModel[157].setRotationPoint(33F, -28.5F, 28.5F); bodyModel[158].addBox(0F, 0F, 0F, 4, 3, 7, 0F); // Box 17 bodyModel[158].setRotationPoint(33F, -28.5F, 28.5F); bodyModel[159].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 18 bodyModel[159].setRotationPoint(33F, -23.5F, 28.5F); bodyModel[160].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 19 bodyModel[160].setRotationPoint(28F, -29F, 31.5F); bodyModel[161].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 20 bodyModel[161].setRotationPoint(28F, -23F, 31.5F); bodyModel[162].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 21 bodyModel[162].setRotationPoint(28F, -25.5F, 34F); bodyModel[163].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 22 bodyModel[163].setRotationPoint(28F, -25.5F, 28F); bodyModel[164].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 23 bodyModel[164].setRotationPoint(21F, -28F, 29F); bodyModel[165].addShapeBox(0F, 0F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 24 bodyModel[165].setRotationPoint(21F, -28F, 29F); bodyModel[166].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F); // Box 25 bodyModel[166].setRotationPoint(21F, -24F, 29F); bodyModel[167].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 26 bodyModel[167].setRotationPoint(-19F, -24F, 29F); bodyModel[168].addBox(0F, 0F, 0F, 40, 2, 6, 0F); // Box 27 bodyModel[168].setRotationPoint(-19F, -28F, 29F); bodyModel[169].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 28 bodyModel[169].setRotationPoint(-19F, -28F, 29F); bodyModel[170].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 29 bodyModel[170].setRotationPoint(-23F, -28.5F, 28.5F); bodyModel[171].addBox(0F, 0F, 0F, 4, 3, 7, 0F); // Box 30 bodyModel[171].setRotationPoint(-23F, -28.5F, 28.5F); bodyModel[172].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 31 bodyModel[172].setRotationPoint(-23F, -23.5F, 28.5F); bodyModel[173].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 32 bodyModel[173].setRotationPoint(-28F, -23F, 31.5F); bodyModel[174].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 33 bodyModel[174].setRotationPoint(-28F, -25.5F, 34F); bodyModel[175].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 34 bodyModel[175].setRotationPoint(-28F, -29F, 31.5F); bodyModel[176].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 35 bodyModel[176].setRotationPoint(-28F, -25.5F, 28F); bodyModel[177].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 36 bodyModel[177].setRotationPoint(21F, -28F, -32F); bodyModel[178].addShapeBox(0F, 0F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 37 bodyModel[178].setRotationPoint(21F, -28F, -32F); bodyModel[179].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F); // Box 38 bodyModel[179].setRotationPoint(21F, -24F, -32F); bodyModel[180].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 39 bodyModel[180].setRotationPoint(-19F, -24F, -32F); bodyModel[181].addBox(0F, 0F, 0F, 40, 2, 6, 0F); // Box 40 bodyModel[181].setRotationPoint(-19F, -28F, -32F); bodyModel[182].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 41 bodyModel[182].setRotationPoint(-19F, -28F, -32F); bodyModel[183].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 42 bodyModel[183].setRotationPoint(-23F, -28.5F, -32.5F); bodyModel[184].addBox(0F, 0F, 0F, 4, 3, 7, 0F); // Box 43 bodyModel[184].setRotationPoint(-23F, -28.5F, -32.5F); bodyModel[185].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 44 bodyModel[185].setRotationPoint(-23F, -23.5F, -32.5F); bodyModel[186].addBox(0F, 0F, 0F, 40, 2, 6, 0F); // Box 49 bodyModel[186].setRotationPoint(37F, -28F, -32F); bodyModel[187].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 50 bodyModel[187].setRotationPoint(37F, -28F, -32F); bodyModel[188].addShapeBox(0F, -2F, 0F, 40, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 51 bodyModel[188].setRotationPoint(37F, -24F, -32F); bodyModel[189].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F); // Box 52 bodyModel[189].setRotationPoint(77F, -24F, -32F); bodyModel[190].addShapeBox(0F, 0F, 0F, 2, 2, 6, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 53 bodyModel[190].setRotationPoint(77F, -28F, -32F); bodyModel[191].addShapeBox(0F, -2F, 0F, 2, 2, 6, 0F, 0F, 0F, -2F, 0F, -1F, -2F, 0F, -1F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F); // Box 54 bodyModel[191].setRotationPoint(77F, -28F, -32F); bodyModel[192].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 55 bodyModel[192].setRotationPoint(33F, -28.5F, -32.5F); bodyModel[193].addBox(0F, 0F, 0F, 4, 3, 7, 0F); // Box 56 bodyModel[193].setRotationPoint(33F, -28.5F, -32.5F); bodyModel[194].addShapeBox(0F, -2F, 0F, 4, 2, 7, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, -2F); // Box 57 bodyModel[194].setRotationPoint(33F, -23.5F, -32.5F); bodyModel[195].addShapeBox(0F, 0F, 0F, 41, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 62 bodyModel[195].setRotationPoint(39F, -24F, 31F); bodyModel[196].addShapeBox(0F, 0F, 0F, 41, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 63 bodyModel[196].setRotationPoint(-17F, -24F, 31F); bodyModel[197].addShapeBox(0F, 0F, 0F, 41, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 64 bodyModel[197].setRotationPoint(39F, -24F, -31F); bodyModel[198].addShapeBox(0F, 0F, 0F, 41, 2, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F, 3F, 0F, 4F); // Box 65 bodyModel[198].setRotationPoint(-17F, -24F, -31F); bodyModel[199].addShapeBox(0F, 0F, 0F, 1, 1, 10, 0F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 1F); // Box 66 bodyModel[199].setRotationPoint(238F, -45.5F, -4F); bodyModel[200].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 0F, 3F, 0F); // Box 67 bodyModel[200].setRotationPoint(238F, -45.5F, 7F); bodyModel[201].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 3F, 0F, 0F, 3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 68 bodyModel[201].setRotationPoint(238F, -45.5F, -9F); bodyModel[202].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, -10F, 0F, -2F, 10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, -2F, 10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 69 bodyModel[202].setRotationPoint(238F, -42.5F, -13F); bodyModel[203].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 10F, 0F, -2F, -10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 10F, 0F, -2F, -10F, 0F, -2F); // Box 71 bodyModel[203].setRotationPoint(238F, -42.5F, 11F); bodyModel[204].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 10F, 0F, -2F, -10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 10F, 0F, -2F, -10F, 0F, -2F); // Box 72 bodyModel[204].setRotationPoint(248F, -42.5F, -11F); bodyModel[205].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, -10F, 0F, -2F, 10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, -10F, 0F, -2F, 10F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 73 bodyModel[205].setRotationPoint(248F, -42.5F, 9F); bodyModel[206].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, -5F, -3F, -2F, 5F, -3F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, -5F, 3F, -2F, 5F, 3F, -2F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 74 bodyModel[206].setRotationPoint(258F, -42.5F, 7F); bodyModel[207].addShapeBox(0F, 0F, 0F, 1, 1, 4, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, -3F, -2F, -5F, -3F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 5F, 3F, -2F, -5F, 3F, -2F); // Box 75 bodyModel[207].setRotationPoint(258F, -42.5F, -9F); bodyModel[208].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 0 bodyModel[208].setRotationPoint(87F, -48.1F, 34F); bodyModel[209].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 1 bodyModel[209].setRotationPoint(87F, -48.1F, 36F); bodyModel[210].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 2 bodyModel[210].setRotationPoint(87F, -48.1F, 38F); bodyModel[211].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 3 bodyModel[211].setRotationPoint(87F, -48.1F, 40F); bodyModel[212].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 4 bodyModel[212].setRotationPoint(87F, -48.1F, 32F); bodyModel[213].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 5 bodyModel[213].setRotationPoint(87F, -48.1F, -34F); bodyModel[214].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 6 bodyModel[214].setRotationPoint(87F, -48.1F, -36F); bodyModel[215].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 7 bodyModel[215].setRotationPoint(87F, -48.1F, -38F); bodyModel[216].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 8 bodyModel[216].setRotationPoint(87F, -48.1F, -40F); bodyModel[217].addShapeBox(0F, 0F, 0F, 32, 1, 1, 0F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F); // Box 9 bodyModel[217].setRotationPoint(87F, -48.1F, -32F); bodyModel[218].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 1 bodyModel[218].setRotationPoint(-28F, -23F, -29.5F); bodyModel[219].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 2 bodyModel[219].setRotationPoint(-28F, -29F, -29.5F); bodyModel[220].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 3 bodyModel[220].setRotationPoint(28F, -29F, -29.5F); bodyModel[221].addShapeBox(0F, -2F, 0F, 7, 2, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 4 bodyModel[221].setRotationPoint(28F, -23F, -29.5F); bodyModel[222].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 5 bodyModel[222].setRotationPoint(28F, -25.5F, -33F); bodyModel[223].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 6 bodyModel[223].setRotationPoint(28F, -25.5F, -27F); bodyModel[224].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 7 bodyModel[224].setRotationPoint(-28F, -25.5F, -27F); bodyModel[225].addShapeBox(0F, -2F, 0F, 7, 1, 2, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 8 bodyModel[225].setRotationPoint(-28F, -25.5F, -33F); bodyModel[226].addShapeBox(0F, 0F, 0F, 79, 2, 1, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F); // Box 0 bodyModel[226].setRotationPoint(72F, -61.5F, 25F); bodyModel[227].addShapeBox(0F, 0F, 0F, 79, 2, 1, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F, -24F, -0.5F, 0F); // Box 1 bodyModel[227].setRotationPoint(72F, -61.5F, -25F); bodyModel[228].addShapeBox(0F, 0F, 0F, 1, 1, 1, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 9F, 0F, 19F, -11F, 0F, 24.5F, 0F, 0F, 0F, 0F, 0F, 0F, 9F, 0F, 19F, -11F, 0F, 24.5F); // Box 3 bodyModel[228].setRotationPoint(126F, -61F, -25F); bodyModel[229].addShapeBox(0F, 0F, 0F, 1, 1, 1, 0F, -11F, 0F, 24.5F, 9F, 0F, 19F, 0F, 0F, 0F, 0F, 0F, 0F, -11F, 0F, 24.5F, 9F, 0F, 19F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 5 bodyModel[229].setRotationPoint(126F, -61F, 25F); bodyModel[230].addShapeBox(0F, 0F, 0F, 1, 27, 1, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F, 0F, 12F, 0F); // Box 0 bodyModel[230].setRotationPoint(85F, -95F, 0F); bodyModel[230].rotateAngleZ = 0.10471976F; steeringWheelModel = new ModelRendererTurbo[2]; steeringWheelModel[0] = new ModelRendererTurbo(this, 431, 150, textureX, textureY); // Box 92 steeringWheelModel[1] = new ModelRendererTurbo(this, 771, 484, textureX, textureY); // Box 1 steeringWheelModel[0].addShapeBox(0F, -9F, -2F, 32, 9, 4, 0F, -5F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -5F, 0F, 0F, -6F, 0F, 0F, 0F, 5F, 0F, 0F, 5F, 0F, -6F, 0F, 0F); // Box 92 steeringWheelModel[0].setRotationPoint(-242F, 31F, 0F); steeringWheelModel[0].rotateAngleY = -3.14159265F; steeringWheelModel[0].rotateAngleZ = 1.57079633F; steeringWheelModel[1].addShapeBox(-47F, -0.75F, -0.5F, 57, 94, 1, 0F, -42F, 0F, -0.4F, 0F, 0F, -0.4F, 0F, 0F, -0.4F, -42F, 0F, -0.4F, -42F, -65F, -0.4F, 0F, -65F, -0.4F, 0F, -65F, -0.4F, -42F, -65F, -0.4F); // Box 1 steeringWheelModel[1].setRotationPoint(85F, -95F, 0.5F); steeringWheelModel[1].rotateAngleY = -3.14159265F; steeringWheelModel[1].rotateAngleZ = 1.46607657F; // Passenger 2 ModelRendererTurbo[][] gun_1_Model = new ModelRendererTurbo[3][]; gun_1_Model[0] = new ModelRendererTurbo[19]; gun_1_Model[0][0] = new ModelRendererTurbo(this, 19, 629, textureX, textureY); // Box 5 gun_1_Model[0][1] = new ModelRendererTurbo(this, 43, 629, textureX, textureY); // Box 6 gun_1_Model[0][2] = new ModelRendererTurbo(this, 83, 629, textureX, textureY); // Box 8 gun_1_Model[0][3] = new ModelRendererTurbo(this, 11, 661, textureX, textureY); // Box 21 gun_1_Model[0][4] = new ModelRendererTurbo(this, 107, 653, textureX, textureY); // Box 22 gun_1_Model[0][5] = new ModelRendererTurbo(this, 11, 653, textureX, textureY); // Box 23 gun_1_Model[0][6] = new ModelRendererTurbo(this, 123, 653, textureX, textureY); // Box 24 gun_1_Model[0][7] = new ModelRendererTurbo(this, 51, 661, textureX, textureY); // Box 27 gun_1_Model[0][8] = new ModelRendererTurbo(this, 83, 661, textureX, textureY); // Box 28 gun_1_Model[0][9] = new ModelRendererTurbo(this, 11, 661, textureX, textureY); // Box 29 gun_1_Model[0][10] = new ModelRendererTurbo(this, 11, 637, textureX, textureY); // Box 30 gun_1_Model[0][11] = new ModelRendererTurbo(this, 131, 637, textureX, textureY); // Box 31 gun_1_Model[0][12] = new ModelRendererTurbo(this, 131, 645, textureX, textureY); // Box 33 gun_1_Model[0][13] = new ModelRendererTurbo(this, 35, 645, textureX, textureY); // Box 34 gun_1_Model[0][14] = new ModelRendererTurbo(this, 51, 669, textureX, textureY); // Box 35 gun_1_Model[0][15] = new ModelRendererTurbo(this, 67, 669, textureX, textureY); // Box 36 gun_1_Model[0][16] = new ModelRendererTurbo(this, 75, 669, textureX, textureY); // Box 37 gun_1_Model[0][17] = new ModelRendererTurbo(this, 83, 669, textureX, textureY); // Box 38 gun_1_Model[0][18] = new ModelRendererTurbo(this, 91, 669, textureX, textureY); // Box 39 gun_1_Model[0][0].addShapeBox(13F, -24F, 4F, 1, 12, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 5 gun_1_Model[0][1].addShapeBox(15F, -12F, -9F, 1, 7, 18, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F); // Box 6 gun_1_Model[0][2].addShapeBox(13F, -17F, -9F, 1, 5, 13, 0F,-1.5F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, -1.5F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 8 gun_1_Model[0][3].addBox(-4F, -6F, -6F, 10, 1, 12, 0F); // Box 21 gun_1_Model[0][4].addBox(-4F, -15F, -6F, 1, 9, 12, 0F); // Box 22 gun_1_Model[0][5].addShapeBox(3F, -6F, -9F, 1, 1, 3, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 23 gun_1_Model[0][6].addShapeBox(3F, -6F, 6F, 1, 1, 3, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 24 gun_1_Model[0][7].addShapeBox(3.5F, -6F, -9F, 12, 1, 1, 0F,-0.2F, 0F, 0F, -0.2F, 2F, 0F, -0.2F, 2F, 0F, -0.2F, 0F, 0F, -0.2F, 0F, 0F, -0.2F, -2F, 0F, -0.2F, -2F, 0F, -0.2F, 0F, 0F); // Box 27 gun_1_Model[0][8].addShapeBox(3.5F, -6F, 8F, 12, 1, 1, 0F,-0.2F, 0F, 0F, -0.2F, 2F, 0F, -0.2F, 2F, 0F, -0.2F, 0F, 0F, -0.2F, 0F, 0F, -0.2F, -2F, 0F, -0.2F, -2F, 0F, -0.2F, 0F, 0F); // Box 28 gun_1_Model[0][9].addShapeBox(-1F, -5F, -1F, 2, 6, 2, 0F,-0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F); // Box 29 gun_1_Model[0][10].addShapeBox(12.3F, -22F, 3.1F, 1, 5, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 30 gun_1_Model[0][11].addShapeBox(10.3F, -25F, 3.1F, 1, 3, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 31 gun_1_Model[0][12].addShapeBox(12.3F, -22F, -3.9F, 1, 5, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 33 gun_1_Model[0][13].addShapeBox(10.3F, -25F, -3.9F, 1, 3, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 34 gun_1_Model[0][14].addShapeBox(8.3F, -26F, -3.9F, 1, 1, 8, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 35 gun_1_Model[0][15].addShapeBox(10.3F, -25F, -1.9F, 1, 3, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, -0.8F, -0.3F, 0F, -0.8F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, -0.8F, -2.3F, 0F, -0.8F); // Box 36 gun_1_Model[0][16].addShapeBox(12.3F, -22F, -1.9F, 1, 5, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, -0.8F, -0.3F, 0F, -0.8F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, -0.8F, -2.3F, 0F, -0.8F); // Box 37 gun_1_Model[0][17].addShapeBox(12.3F, -22F, 1.6F, 1, 5, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, -0.8F, -0.3F, 0F, -0.8F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, -0.8F, -2.3F, 0F, -0.8F); // Box 38 gun_1_Model[0][18].addShapeBox(10.3F, -25F, 1.6F, 1, 3, 1, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, -0.8F, -0.3F, 0F, -0.8F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, -0.8F, -2.3F, 0F, -0.8F); // Box 39 //Gun Origin for (ModelRendererTurbo gunPart : gun_1_Model[0]) { gunPart.setRotationPoint(-22F, -30F, 1F); } gun_1_Model[1] = new ModelRendererTurbo[17]; gun_1_Model[1][0] = new ModelRendererTurbo(this, 11, 629, textureX, textureY); // Box 2 gun_1_Model[1][1] = new ModelRendererTurbo(this, 27, 629, textureX, textureY); // Box 3 gun_1_Model[1][2] = new ModelRendererTurbo(this, 67, 629, textureX, textureY); // Box 4 gun_1_Model[1][3] = new ModelRendererTurbo(this, 99, 629, textureX, textureY); // Box 9 gun_1_Model[1][4] = new ModelRendererTurbo(this, 35, 637, textureX, textureY); // Box 10 gun_1_Model[1][5] = new ModelRendererTurbo(this, 67, 637, textureX, textureY); // Box 11 gun_1_Model[1][6] = new ModelRendererTurbo(this, 99, 637, textureX, textureY); // Box 12 gun_1_Model[1][7] = new ModelRendererTurbo(this, 83, 653, textureX, textureY); // Box 13 gun_1_Model[1][8] = new ModelRendererTurbo(this, 83, 629, textureX, textureY); // Box 14 gun_1_Model[1][9] = new ModelRendererTurbo(this, 123, 629, textureX, textureY); // Box 15 gun_1_Model[1][10] = new ModelRendererTurbo(this, 115, 637, textureX, textureY); // Box 16 gun_1_Model[1][11] = new ModelRendererTurbo(this, 11, 645, textureX, textureY); // Box 17 gun_1_Model[1][12] = new ModelRendererTurbo(this, 27, 645, textureX, textureY); // Box 18 gun_1_Model[1][13] = new ModelRendererTurbo(this, 83, 637, textureX, textureY); // Box 19 gun_1_Model[1][14] = new ModelRendererTurbo(this, 115, 645, textureX, textureY); // Box 20 gun_1_Model[1][15] = new ModelRendererTurbo(this, 11, 677, textureX, textureY); // Box 40 gun_1_Model[1][16] = new ModelRendererTurbo(this, 27, 677, textureX, textureY); // Box 41 gun_1_Model[1][0].addShapeBox(28F, -18F, 2F, 4, 1, 1, 0F,0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F); // Box 2 gun_1_Model[1][1].addShapeBox(13F, -18F, -3F, 15, 1, 1, 0F,0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F); // Box 3 gun_1_Model[1][2].addShapeBox(28F, -18F, -3F, 4, 1, 1, 0F,0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F, 0F, -0.1F, -0.1F); // Box 4 gun_1_Model[1][3].addShapeBox(6F, -18.5F, 1.5F, 7, 2, 2, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 9 gun_1_Model[1][4].addShapeBox(6F, -18.5F, -3.5F, 7, 2, 2, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 10 gun_1_Model[1][5].addShapeBox(6F, -19F, 2F, 7, 1, 1, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 11 gun_1_Model[1][6].addShapeBox(6F, -19F, -3F, 7, 1, 1, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 12 gun_1_Model[1][7].addShapeBox(13F, -18F, 2F, 15, 1, 1, 0F,0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F); // Box 13 gun_1_Model[1][8].addShapeBox(4F, -18.5F, -3.5F, 2, 2, 2, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 14 gun_1_Model[1][9].addShapeBox(4F, -18.5F, 1.5F, 2, 2, 2, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 15 gun_1_Model[1][10].addShapeBox(10F, -18.5F, -7F, 1, 1, 4, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 16 gun_1_Model[1][11].addShapeBox(10F, -18.5F, 3F, 1, 1, 4, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 17 gun_1_Model[1][12].addShapeBox(9F, -24F, -9F, 1, 7, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Box 18 gun_1_Model[1][13].addShapeBox(11F, -18.5F, -1.5F, 1, 1, 3, 0F,-0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F); // Box 19 gun_1_Model[1][14].addShapeBox(8F, -18.5F, -1.5F, 1, 1, 3, 0F,-0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F, -0.2F, -0.2F, 0.2F); // Box 20 gun_1_Model[1][15].addShapeBox(8F, -17.5F, -4.5F, 2, 4, 4, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 40 gun_1_Model[1][16].addShapeBox(8F, -17.5F, 0.5F, 2, 4, 4, 0F,0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F); // Box 41 //Gun Origin for (ModelRendererTurbo gunPart : gun_1_Model[1]) { gunPart.setRotationPoint(-22F, -30F, 1F); } gun_1_Model[2] = new ModelRendererTurbo[0]; registerGunModel("PassengerGun1", gun_1_Model); // Passenger 3 ModelRendererTurbo[][] gun_2_Model = new ModelRendererTurbo[3][]; gun_2_Model[0] = new ModelRendererTurbo[27]; gun_2_Model[0][0] = new ModelRendererTurbo(this, 11, 471, textureX, textureY); // Turret gun_2_Model[0][1] = new ModelRendererTurbo(this, 27, 471, textureX, textureY); // Turret gun_2_Model[0][2] = new ModelRendererTurbo(this, 43, 471, textureX, textureY); // Turret gun_2_Model[0][3] = new ModelRendererTurbo(this, 59, 471, textureX, textureY); // Turret gun_2_Model[0][4] = new ModelRendererTurbo(this, 75, 471, textureX, textureY); // Turret gun_2_Model[0][5] = new ModelRendererTurbo(this, 91, 471, textureX, textureY); // Turret gun_2_Model[0][6] = new ModelRendererTurbo(this, 107, 471, textureX, textureY); // Turret gun_2_Model[0][7] = new ModelRendererTurbo(this, 115, 471, textureX, textureY); // Turret gun_2_Model[0][8] = new ModelRendererTurbo(this, 123, 471, textureX, textureY); // Turret gun_2_Model[0][9] = new ModelRendererTurbo(this, 91, 487, textureX, textureY); // Turret gun_2_Model[0][10] = new ModelRendererTurbo(this, 107, 487, textureX, textureY); // Turret gun_2_Model[0][11] = new ModelRendererTurbo(this, 123, 487, textureX, textureY); // Turret gun_2_Model[0][12] = new ModelRendererTurbo(this, 19, 495, textureX, textureY); // Turret gun_2_Model[0][13] = new ModelRendererTurbo(this, 35, 495, textureX, textureY); // Turret gun_2_Model[0][14] = new ModelRendererTurbo(this, 115, 519, textureX, textureY); // Turret gun_2_Model[0][15] = new ModelRendererTurbo(this, 51, 527, textureX, textureY); // Turret gun_2_Model[0][16] = new ModelRendererTurbo(this, 51, 495, textureX, textureY); // Turret gun_2_Model[0][17] = new ModelRendererTurbo(this, 115, 495, textureX, textureY); // Turret gun_2_Model[0][18] = new ModelRendererTurbo(this, 11, 503, textureX, textureY); // Turret gun_2_Model[0][19] = new ModelRendererTurbo(this, 67, 511, textureX, textureY); // Turret gun_2_Model[0][20] = new ModelRendererTurbo(this, 11, 535, textureX, textureY); // Turret gun_2_Model[0][21] = new ModelRendererTurbo(this, 51, 543, textureX, textureY); // Turret gun_2_Model[0][22] = new ModelRendererTurbo(this, 91, 543, textureX, textureY); // Turret gun_2_Model[0][23] = new ModelRendererTurbo(this, 11, 551, textureX, textureY); // Turret gun_2_Model[0][24] = new ModelRendererTurbo(this, 59, 551, textureX, textureY); // Turret gun_2_Model[0][25] = new ModelRendererTurbo(this, 115, 487, textureX, textureY); // Turret gun_2_Model[0][26] = new ModelRendererTurbo(this, 99, 551, textureX, textureY); // Box 45 gun_2_Model[0][0].addShapeBox(12.5F, -7.8F, -7F, 1, 20, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][1].addShapeBox(12.5F, -7.8F, -13F, 1, 20, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][2].addShapeBox(12.5F, -7.8F, -19F, 1, 20, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][3].addShapeBox(12.5F, -7.8F, 0F, 1, 20, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][4].addShapeBox(12.5F, -7.8F, -27F, 1, 20, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][5].addShapeBox(12F, 2.2F, -3F, 1, 10, 3, 0F,-1.8F, 0F, 0F, 1.3F, 0F, 0F, 1.3F, 0F, 0F, -1.8F, 0F, 0F, -2.8F, 0F, 0F, 2.2F, 0F, 0F, 2.2F, 0F, 0F, -2.8F, 0F, 0F); // Turret gun_2_Model[0][6].addShapeBox(12F, 2.2F, -9F, 1, 10, 2, 0F,-1.8F, 0F, 0F, 1.3F, 0F, 0F, 1.3F, 0F, 0F, -1.8F, 0F, 0F, -2.8F, 0F, 0F, 2.2F, 0F, 0F, 2.2F, 0F, 0F, -2.8F, 0F, 0F); // Turret gun_2_Model[0][7].addShapeBox(12F, 2.2F, -15F, 1, 10, 2, 0F,-1.8F, 0F, 0F, 1.3F, 0F, 0F, 1.3F, 0F, 0F, -1.8F, 0F, 0F, -2.8F, 0F, 0F, 2.2F, 0F, 0F, 2.2F, 0F, 0F, -2.8F, 0F, 0F); // Turret gun_2_Model[0][8].addShapeBox(12F, 2.2F, -22F, 1, 10, 3, 0F,-1.8F, 0F, 0F, 1.3F, 0F, 0F, 1.3F, 0F, 0F, -1.8F, 0F, 0F, -2.8F, 0F, 0F, 2.2F, 0F, 0F, 2.2F, 0F, 0F, -2.8F, 0F, 0F); // Turret gun_2_Model[0][9].addShapeBox(10.5F, -13.8F, -27F, 1, 6, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][10].addShapeBox(10.5F, -13.8F, -19F, 1, 6, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][11].addShapeBox(10.5F, -13.8F, -13F, 1, 6, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][12].addShapeBox(10.5F, -13.8F, -7F, 1, 6, 4, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][13].addShapeBox(10.5F, -13.8F, 0F, 1, 6, 5, 0F,-0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -0.3F, 0F, 0F, -2.3F, 0F, 0F, 1.7F, 0F, 0F, 1.7F, 0F, 0F, -2.3F, 0F, 0F); // Turret gun_2_Model[0][14].addShapeBox(-2F, -1F, -13F, 4, 18, 4, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][15].addShapeBox(-6F, 7.2F, -6F, 12, 1, 12, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][16].addShapeBox(-2F, 7.2F, -6F, 1, 1, 3, 0F,0F, 2F, 0F, 0F, 2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][17].addShapeBox(1F, 7.2F, -6F, 1, 1, 3, 0F,0F, 2F, 0F, 0F, 2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][18].addShapeBox(-2F, 7.2F, -6F, 1, 1, 3, 0F,0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][19].addShapeBox(1F, 7.2F, -6F, 1, 1, 3, 0F,0F, -2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][20].addShapeBox(-4.5F, 14F, -4.5F, 9, 1, 9, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 2F, 2F, 0F, 2F, 2F, 0F, 2F, 2F, 0F, 2F); // Turret gun_2_Model[0][21].addShapeBox(2F, 6.5F, -13F, 17, 1, 1, 0F,0F, 0F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][22].addShapeBox(2F, 6.5F, -10F, 17, 1, 1, 0F,0F, 0F, 0F, 0F, 1F, 0F, 0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][23].addShapeBox(-2F, 1.5F, -13F, 19, 1, 1, 0F,0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F); // Turret gun_2_Model[0][24].addShapeBox(-2F, 1.5F, -10F, 19, 1, 1, 0F,0F, 1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F); // Turret gun_2_Model[0][25].addShapeBox(-2F, 0.5F, -12F, 1, 1, 2, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_2_Model[0][26].addShapeBox(-2F, 8F, -2F, 4, 6, 4, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 45 //Gun Origin for (ModelRendererTurbo gunPart : gun_2_Model[0]) { gunPart.setRotationPoint(-195F, -42F, 0F); } gun_2_Model[1] = new ModelRendererTurbo[19]; gun_2_Model[1][0] = new ModelRendererTurbo(this, 19, 471, textureX, textureY); // Gun gun_2_Model[1][1] = new ModelRendererTurbo(this, 35, 471, textureX, textureY); // Gun gun_2_Model[1][2] = new ModelRendererTurbo(this, 51, 503, textureX, textureY); // Gun gun_2_Model[1][3] = new ModelRendererTurbo(this, 67, 503, textureX, textureY); // Gun gun_2_Model[1][4] = new ModelRendererTurbo(this, 11, 511, textureX, textureY); // Gun gun_2_Model[1][5] = new ModelRendererTurbo(this, 75, 511, textureX, textureY); // Gun gun_2_Model[1][6] = new ModelRendererTurbo(this, 83, 503, textureX, textureY); // Gun gun_2_Model[1][7] = new ModelRendererTurbo(this, 99, 503, textureX, textureY); // Gun gun_2_Model[1][8] = new ModelRendererTurbo(this, 115, 503, textureX, textureY); // Gun gun_2_Model[1][9] = new ModelRendererTurbo(this, 11, 519, textureX, textureY); // Gun gun_2_Model[1][10] = new ModelRendererTurbo(this, 27, 519, textureX, textureY); // Gun gun_2_Model[1][11] = new ModelRendererTurbo(this, 51, 519, textureX, textureY); // Gun gun_2_Model[1][12] = new ModelRendererTurbo(this, 83, 519, textureX, textureY); // Gun gun_2_Model[1][13] = new ModelRendererTurbo(this, 51, 471, textureX, textureY); // Gun gun_2_Model[1][14] = new ModelRendererTurbo(this, 67, 471, textureX, textureY); // Gun gun_2_Model[1][15] = new ModelRendererTurbo(this, 83, 471, textureX, textureY); // Gun gun_2_Model[1][16] = new ModelRendererTurbo(this, 99, 487, textureX, textureY); // Gun gun_2_Model[1][17] = new ModelRendererTurbo(this, 11, 527, textureX, textureY); // Gun gun_2_Model[1][18] = new ModelRendererTurbo(this, 91, 527, textureX, textureY); // Gun gun_2_Model[1][0].addShapeBox(5.5F, -6.8F, -8.5F, 3, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][1].addShapeBox(5.5F, -6.8F, -14.5F, 3, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][2].addShapeBox(8.5F, -6.8F, -14.5F, 6, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][3].addShapeBox(8.5F, -6.8F, -8.5F, 6, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][4].addShapeBox(14.5F, -6.8F, -14.5F, 27, 1, 1, 0F,0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F); // Gun gun_2_Model[1][5].addShapeBox(14.5F, -6.8F, -8.5F, 27, 1, 1, 0F,0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F); // Gun gun_2_Model[1][6].addShapeBox(38.5F, -6.8F, -8.5F, 6, 1, 1, 0F,0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F); // Gun gun_2_Model[1][7].addShapeBox(38.5F, -6.8F, -14.5F, 6, 1, 1, 0F,0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F); // Gun gun_2_Model[1][8].addShapeBox(-0.5F, -6.8F, -9F, 6, 3, 2, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][9].addShapeBox(-0.5F, -6.8F, -15F, 6, 3, 2, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][10].addShapeBox(-2.5F, -5.3F, -14F, 8, 5, 6, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_2_Model[1][11].addShapeBox(-12.5F, -6.8F, -9F, 12, 3, 2, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][12].addShapeBox(-12.5F, -6.8F, -15F, 12, 3, 2, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][13].addShapeBox(-8.5F, -1F, -9F, 1, 1, 2, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][14].addShapeBox(-8.5F, -1F, -15F, 1, 1, 2, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][15].addShapeBox(-8.5F, -3.4F, -15F, 1, 2, 2, 0F,2F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 2F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][16].addShapeBox(-8.5F, -3.4F, -9F, 1, 2, 2, 0F,2F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 2F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][17].addShapeBox(-10.5F, -9.8F, -14.5F, 5, 5, 1, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_2_Model[1][18].addShapeBox(-10.5F, -9.8F, -8.5F, 5, 5, 1, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun //Gun Origin for (ModelRendererTurbo gunPart : gun_2_Model[1]) { gunPart.setRotationPoint(-195F, -42F, 0F); } gun_2_Model[2] = new ModelRendererTurbo[0]; registerGunModel("PassengerGun2", gun_2_Model); // Passenger 4 ModelRendererTurbo[][] gun_3_Model = new ModelRendererTurbo[3][]; gun_3_Model[0] = new ModelRendererTurbo[20]; gun_3_Model[0][0] = new ModelRendererTurbo(this, 11, 566, textureX, textureY); // Box 0 gun_3_Model[0][1] = new ModelRendererTurbo(this, 19, 566, textureX, textureY); // Box 1 gun_3_Model[0][2] = new ModelRendererTurbo(this, 27, 566, textureX, textureY); // Box 2 gun_3_Model[0][3] = new ModelRendererTurbo(this, 35, 566, textureX, textureY); // Box 3 gun_3_Model[0][4] = new ModelRendererTurbo(this, 43, 566, textureX, textureY); // Box 4 gun_3_Model[0][5] = new ModelRendererTurbo(this, 51, 566, textureX, textureY); // Box 5 gun_3_Model[0][6] = new ModelRendererTurbo(this, 59, 566, textureX, textureY); // Box 6 gun_3_Model[0][7] = new ModelRendererTurbo(this, 67, 566, textureX, textureY); // Box 7 gun_3_Model[0][8] = new ModelRendererTurbo(this, 11, 574, textureX, textureY); // Box 8 gun_3_Model[0][9] = new ModelRendererTurbo(this, 19, 574, textureX, textureY); // Box 9 gun_3_Model[0][10] = new ModelRendererTurbo(this, 59, 574, textureX, textureY); // Box 17 gun_3_Model[0][11] = new ModelRendererTurbo(this, 51, 590, textureX, textureY); // Box 18 gun_3_Model[0][12] = new ModelRendererTurbo(this, 59, 590, textureX, textureY); // Box 19 gun_3_Model[0][13] = new ModelRendererTurbo(this, 67, 590, textureX, textureY); // Box 21 gun_3_Model[0][14] = new ModelRendererTurbo(this, 11, 598, textureX, textureY); // Box 22 gun_3_Model[0][15] = new ModelRendererTurbo(this, 11, 598, textureX, textureY); // Box 24 gun_3_Model[0][16] = new ModelRendererTurbo(this, 43, 598, textureX, textureY); // Box 26 gun_3_Model[0][17] = new ModelRendererTurbo(this, 11, 614, textureX, textureY); // Turret gun_3_Model[0][18] = new ModelRendererTurbo(this, 59, 606, textureX, textureY); // Box 31 gun_3_Model[0][19] = new ModelRendererTurbo(this, 43, 614, textureX, textureY); // Box 0 gun_3_Model[0][0].addShapeBox(2F, -3.5F, -10.5F, 1, 6, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F); // Box 0 gun_3_Model[0][1].addShapeBox(1F, -4.5F, -10.5F, 2, 1, 1, 0F,0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 1 gun_3_Model[0][2].addShapeBox(-1F, -4.5F, -10.5F, 2, 1, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 2 gun_3_Model[0][3].addShapeBox(-3F, -4.5F, -10.5F, 2, 1, 1, 0F,0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 3 gun_3_Model[0][4].addShapeBox(-5F, -3.5F, -10.5F, 1, 3, 1, 0F,-2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 4 gun_3_Model[0][5].addShapeBox(2F, -3.5F, -5.5F, 1, 6, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F); // Box 5 gun_3_Model[0][6].addShapeBox(1F, -4.5F, -5.5F, 2, 1, 1, 0F,0F, 0F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 6 gun_3_Model[0][7].addShapeBox(-1F, -4.5F, -5.5F, 2, 1, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 7 gun_3_Model[0][8].addShapeBox(-3F, -4.5F, -5.5F, 2, 1, 1, 0F,0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -1F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 8 gun_3_Model[0][9].addShapeBox(-5F, -3.5F, -5.5F, 1, 3, 1, 0F,-2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 9 gun_3_Model[0][10].addShapeBox(-5F, -0.5F, -10.5F, 1, 1, 6, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 17 gun_3_Model[0][11].addShapeBox(4F, 2.5F, -10.5F, 1, 2, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F); // Box 18 gun_3_Model[0][12].addShapeBox(4F, 2.5F, -5.5F, 1, 2, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F); // Box 19 gun_3_Model[0][13].addShapeBox(-5F, 0.5F, -5.5F, 1, 4, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F); // Box 21 gun_3_Model[0][14].addShapeBox(-5F, 0.5F, -10.5F, 1, 4, 1, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -2F, 0F, 0F, 2F, 0F, 0F, 2F, 0F, 0F, -2F, 0F, 0F); // Box 22 gun_3_Model[0][15].addShapeBox(-3F, 4.5F, -10.5F, 6, 3, 6, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -3F, 0F, 0F, -3F, 0F, 0F, -1F, 0F, 0F, -1F); // Box 24 gun_3_Model[0][16].addShapeBox(-1F, 11.5F, -1F, 2, 11, 2, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 26 gun_3_Model[0][17].addShapeBox(-5F, 10.7F, -4.5F, 10, 1, 10, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Turret gun_3_Model[0][18].addShapeBox(1.5F, 9.7F, -8.5F, 1, 1, 4, 0F,0F, 4F, 0F, 0F, 4F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -4F, 0F, 0F, -4F, 0F, 0F, 1F, 0F, 0F, 1F, 0F); // Box 31 gun_3_Model[0][19].addShapeBox(-2.5F, 9.7F, -8.5F, 1, 1, 4, 0F,0F, 4F, 0F, 0F, 4F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -4F, 0F, 0F, -4F, 0F, 0F, 1F, 0F, 0F, 1F, 0F); // Box 0 //Gun Origin for (ModelRendererTurbo gunPart : gun_3_Model[0]) { gunPart.setRotationPoint(250F, -45F, 0.5F); } gun_3_Model[1] = new ModelRendererTurbo[8]; gun_3_Model[1][0] = new ModelRendererTurbo(this, 27, 574, textureX, textureY); // Gun gun_3_Model[1][1] = new ModelRendererTurbo(this, 35, 574, textureX, textureY); // Gun gun_3_Model[1][2] = new ModelRendererTurbo(this, 11, 582, textureX, textureY); // Gun gun_3_Model[1][3] = new ModelRendererTurbo(this, 51, 574, textureX, textureY); // Gun gun_3_Model[1][4] = new ModelRendererTurbo(this, 51, 582, textureX, textureY); // Gun gun_3_Model[1][5] = new ModelRendererTurbo(this, 11, 590, textureX, textureY); // Gun gun_3_Model[1][6] = new ModelRendererTurbo(this, 35, 590, textureX, textureY); // Gun gun_3_Model[1][7] = new ModelRendererTurbo(this, 59, 598, textureX, textureY); // Box 27 gun_3_Model[1][0].addShapeBox(4F, -0.5F, -8F, 1, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_3_Model[1][1].addShapeBox(5F, -0.5F, -8F, 6, 1, 1, 0F,0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F); // Gun gun_3_Model[1][2].addShapeBox(11F, -0.5F, -8F, 16, 1, 1, 0F,0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, -0.2F, -0.2F, 0F, -0.2F, -0.2F, 0F, 0F, 0F); // Gun gun_3_Model[1][3].addShapeBox(27F, -0.5F, -8F, 4, 1, 1, 0F,0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0F, 0F); // Gun gun_3_Model[1][4].addShapeBox(-1.5F, -1.5F, -8.5F, 6, 3, 2, 0F,0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F, 0F, 0.3F, 0.3F); // Gun gun_3_Model[1][5].addShapeBox(-9.5F, -1.5F, -8.5F, 8, 3, 2, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_3_Model[1][6].addShapeBox(-9.5F, -3.5F, -8F, 5, 3, 1, 0F,0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F, 0F, 0.2F, 0.2F); // Gun gun_3_Model[1][7].addShapeBox(-12.5F, 0.5F, -8.5F, 3, 1, 2, 0F,0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Box 27 //Gun Origin for (ModelRendererTurbo gunPart : gun_3_Model[1]) { gunPart.setRotationPoint(250F, -45F, 0.5F); } gun_3_Model[2] = new ModelRendererTurbo[0]; registerGunModel("PassengerGun3", gun_3_Model); translateAll(0F, 0F, 0F); flipAll(); } }