//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.1.13
// Copyright (C) 2015 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+
package com.flansmod.client.model.apocalypse;
import net.minecraft.client.model.ModelBase;
import net.minecraft.entity.Entity;
import com.flansmod.client.model.ModelItemHolder;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.client.tmt.Coord2D;
import com.flansmod.client.tmt.Shape2D;
import com.flansmod.common.guns.EntityMG;
import com.flansmod.common.vector.Vector3f;
public class ModelGroundSkeleton extends ModelItemHolder
{
int textureX = 32;
int textureY = 16;
public ModelGroundSkeleton()
{
baseModel = new ModelRendererTurbo[3];
baseModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 1
baseModel[1] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 2
baseModel[2] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 3
baseModel[0].addBox(0F, 0F, 0F, 8, 8, 8, 0F); // Box 1
baseModel[0].setRotationPoint(4F, -4F, 0F);
baseModel[0].rotateAngleX = 0.52359878F;
baseModel[1].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 2
baseModel[1].setRotationPoint(1F, 6F, 9F);
baseModel[1].rotateAngleX = 2.35619449F;
baseModel[1].rotateAngleY = -0.26179939F;
baseModel[2].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 3
baseModel[2].setRotationPoint(13F, 6F, 8F);
baseModel[2].rotateAngleX = 2.35619449F;
baseModel[2].rotateAngleY = 0.26179939F;
itemOffset = new Vector3f(0F, -0.35F, 0.5F);
//itemRotation = new Vector3f(-30F, 0F, 0F);
}
}