//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.1.13 // Copyright (C) 2015 Minecraft-SMP.de // This file is for Flan's Flying Mod Version 4.0.x+ package com.flansmod.client.model.apocalypse; import net.minecraft.client.model.ModelBase; import net.minecraft.entity.Entity; import com.flansmod.client.model.ModelItemHolder; import com.flansmod.client.tmt.ModelRendererTurbo; import com.flansmod.client.tmt.Coord2D; import com.flansmod.client.tmt.Shape2D; import com.flansmod.common.guns.EntityMG; import com.flansmod.common.vector.Vector3f; public class ModelGroundSkeleton extends ModelItemHolder { int textureX = 32; int textureY = 16; public ModelGroundSkeleton() { baseModel = new ModelRendererTurbo[3]; baseModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 1 baseModel[1] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 2 baseModel[2] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 3 baseModel[0].addBox(0F, 0F, 0F, 8, 8, 8, 0F); // Box 1 baseModel[0].setRotationPoint(4F, -4F, 0F); baseModel[0].rotateAngleX = 0.52359878F; baseModel[1].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 2 baseModel[1].setRotationPoint(1F, 6F, 9F); baseModel[1].rotateAngleX = 2.35619449F; baseModel[1].rotateAngleY = -0.26179939F; baseModel[2].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 3 baseModel[2].setRotationPoint(13F, 6F, 8F); baseModel[2].rotateAngleX = 2.35619449F; baseModel[2].rotateAngleY = 0.26179939F; itemOffset = new Vector3f(0F, -0.35F, 0.5F); //itemRotation = new Vector3f(-30F, 0F, 0F); } }