package com.flansmod.client.model; import org.lwjgl.opengl.GL11; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.ResourceLocation; import com.flansmod.common.FlansMod; public class RenderNull extends Render { private static final ResourceLocation texture = new ResourceLocation("Flan", "null.png"); public RenderNull(RenderManager renderManager) { super(renderManager); shadowSize = 0.5F; } public void func_157_a(Entity entity, double d, double d1, double d2, float f, float f1) { } @Override public void doRender(Entity entity, double d, double d1, double d2, float f, float f1) { if(FlansMod.DEBUG) { GL11.glPushMatrix(); GL11.glTranslatef((float)d, (float)d1, (float)d2); GL11.glRotatef(-entity.rotationYaw, 0F, 1F, 0F); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); //GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor4f(0F, 0F, 1F, 0.3F); GL11.glScalef(-1F, 1F, -1F); renderOffsetAABB(new AxisAlignedBB(-0.25F, -0.25F, -0.25F, 0.25F, 0.25F, 0.25F), 0, 0, 0); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_BLEND); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glPopMatrix(); } } @Override protected ResourceLocation getEntityTexture(Entity entity) { return texture; } protected ModelBase model; }