package com.flansmod.client.model.ww2; import net.minecraft.client.model.ModelBase; import net.minecraft.entity.Entity; import com.flansmod.client.tmt.ModelRendererTurbo; public class ModelWW2Parachute extends ModelBase { public ModelRendererTurbo backpackModel; public ModelRendererTurbo[] parachuteModel = new ModelRendererTurbo[6]; public ModelWW2Parachute() { backpackModel = new ModelRendererTurbo(this, 0, 0, 128, 128); backpackModel.addBox(-4F, 26F, -6F, 8, 12, 2); //Outside parachuteModel[0] = new ModelRendererTurbo(this, 0, 16, 128, 128); parachuteModel[0].addTrapezoid(-12, 38, -12, 24, 24, 24, 0F, -8F, ModelRendererTurbo.MR_TOP); parachuteModel[1] = new ModelRendererTurbo(this, 72, 0, 128, 128); parachuteModel[1].addTrapezoid(-8, 62, -8, 16, 8, 16, 0F, 4F, ModelRendererTurbo.MR_TOP); parachuteModel[2] = new ModelRendererTurbo(this, 0, 64, 128, 128); parachuteModel[2].addTrapezoid(-8, 70, -8, 16, 4, 16, 0F, -4F, ModelRendererTurbo.MR_BOTTOM); //Inside parachuteModel[3] = new ModelRendererTurbo(this, 0, 16, 128, 128); parachuteModel[3].flip = true; parachuteModel[3].addTrapezoid(-12, 38, -12, 24, 24, 24, 0F, -8F, ModelRendererTurbo.MR_TOP); parachuteModel[4] = new ModelRendererTurbo(this, 72, 0, 128, 128); parachuteModel[4].flip = true; parachuteModel[4].addTrapezoid(-8, 62, -8, 16, 8, 16, 0F, 4F, ModelRendererTurbo.MR_TOP); parachuteModel[5] = new ModelRendererTurbo(this, 0, 64, 128, 128); parachuteModel[5].flip = true; parachuteModel[5].addTrapezoid(-8, 70, -8, 16, 4, 16, 0F, -4F, ModelRendererTurbo.MR_BOTTOM); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { backpackModel.render(f5); for(ModelRendererTurbo part : parachuteModel) part.render(f5); } }