//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.1.13
// Copyright (C) 2015 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+
package com.flansmod.client.model.apocalypse;
import com.flansmod.client.model.ModelItemHolder;
import net.minecraft.entity.Entity;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.client.tmt.Coord2D;
import com.flansmod.client.tmt.Shape2D;
import com.flansmod.common.vector.Vector3f;
public class ModelGunRack extends ModelItemHolder
{
int textureX = 256;
int textureY = 32;
public ModelGunRack()
{
baseModel = new ModelRendererTurbo[10];
baseModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Box5
baseModel[1] = new ModelRendererTurbo(this, 57, 1, textureX, textureY); // Box 6
baseModel[2] = new ModelRendererTurbo(this, 73, 1, textureX, textureY); // Box 8
baseModel[3] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Box 9
baseModel[4] = new ModelRendererTurbo(this, 113, 1, textureX, textureY); // Box 10
baseModel[5] = new ModelRendererTurbo(this, 137, 1, textureX, textureY); // Box 11
baseModel[6] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Box 12
baseModel[7] = new ModelRendererTurbo(this, 169, 1, textureX, textureY); // Box 13
baseModel[8] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Box 14
baseModel[9] = new ModelRendererTurbo(this, 217, 1, textureX, textureY); // Box 15
baseModel[0].addBox(0F, 0F, 0F, 16, 1, 8, 0F); // Import Box5
baseModel[0].setRotationPoint(0F, -1F, 0F);
baseModel[1].addBox(0F, 0F, 0F, 1, 5, 6, 0F); // Box 6
baseModel[1].setRotationPoint(0F, -11F, 0F);
baseModel[2].addBox(0F, 0F, 0F, 1, 5, 8, 0F); // Box 8
baseModel[2].setRotationPoint(0F, -6F, 0F);
baseModel[3].addBox(0F, 0F, 0F, 1, 5, 4, 0F); // Box 9
baseModel[3].setRotationPoint(0F, -16F, 0F);
baseModel[4].addBox(0F, 0F, 0F, 1, 5, 8, 0F); // Box 10
baseModel[4].setRotationPoint(15F, -6F, 0F);
baseModel[5].addBox(0F, 0F, 0F, 1, 5, 6, 0F); // Box 11
baseModel[5].setRotationPoint(15F, -11F, 0F);
baseModel[6].addBox(0F, 0F, 0F, 1, 5, 4, 0F); // Box 12
baseModel[6].setRotationPoint(15F, -16F, 0F);
baseModel[7].addBox(0F, 0F, 0F, 14, 15, 1, 0F); // Box 13
baseModel[7].setRotationPoint(1F, -16F, 0F);
baseModel[8].addBox(0F, 0F, 0F, 1, 1, 6, 0F); // Box 14
baseModel[8].setRotationPoint(5F, -9F, 0F);
baseModel[9].addBox(0F, 0F, 0F, 1, 1, 6, 0F); // Box 15
baseModel[9].setRotationPoint(10F, -9F, 0F);
itemOffset = new Vector3f(0F, 0.5F, -0.25F);
itemRotation = new Vector3f(75F, 90F, 0F);
//flipAll();
}
}