//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.1.13 // Copyright (C) 2015 Minecraft-SMP.de // This file is for Flan's Flying Mod Version 4.0.x+ package com.flansmod.client.model.apocalypse; import com.flansmod.client.model.ModelItemHolder; import net.minecraft.entity.Entity; import com.flansmod.client.tmt.ModelRendererTurbo; import com.flansmod.client.tmt.Coord2D; import com.flansmod.client.tmt.Shape2D; import com.flansmod.common.vector.Vector3f; public class ModelGunRack extends ModelItemHolder { int textureX = 256; int textureY = 32; public ModelGunRack() { baseModel = new ModelRendererTurbo[10]; baseModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Box5 baseModel[1] = new ModelRendererTurbo(this, 57, 1, textureX, textureY); // Box 6 baseModel[2] = new ModelRendererTurbo(this, 73, 1, textureX, textureY); // Box 8 baseModel[3] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Box 9 baseModel[4] = new ModelRendererTurbo(this, 113, 1, textureX, textureY); // Box 10 baseModel[5] = new ModelRendererTurbo(this, 137, 1, textureX, textureY); // Box 11 baseModel[6] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Box 12 baseModel[7] = new ModelRendererTurbo(this, 169, 1, textureX, textureY); // Box 13 baseModel[8] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Box 14 baseModel[9] = new ModelRendererTurbo(this, 217, 1, textureX, textureY); // Box 15 baseModel[0].addBox(0F, 0F, 0F, 16, 1, 8, 0F); // Import Box5 baseModel[0].setRotationPoint(0F, -1F, 0F); baseModel[1].addBox(0F, 0F, 0F, 1, 5, 6, 0F); // Box 6 baseModel[1].setRotationPoint(0F, -11F, 0F); baseModel[2].addBox(0F, 0F, 0F, 1, 5, 8, 0F); // Box 8 baseModel[2].setRotationPoint(0F, -6F, 0F); baseModel[3].addBox(0F, 0F, 0F, 1, 5, 4, 0F); // Box 9 baseModel[3].setRotationPoint(0F, -16F, 0F); baseModel[4].addBox(0F, 0F, 0F, 1, 5, 8, 0F); // Box 10 baseModel[4].setRotationPoint(15F, -6F, 0F); baseModel[5].addBox(0F, 0F, 0F, 1, 5, 6, 0F); // Box 11 baseModel[5].setRotationPoint(15F, -11F, 0F); baseModel[6].addBox(0F, 0F, 0F, 1, 5, 4, 0F); // Box 12 baseModel[6].setRotationPoint(15F, -16F, 0F); baseModel[7].addBox(0F, 0F, 0F, 14, 15, 1, 0F); // Box 13 baseModel[7].setRotationPoint(1F, -16F, 0F); baseModel[8].addBox(0F, 0F, 0F, 1, 1, 6, 0F); // Box 14 baseModel[8].setRotationPoint(5F, -9F, 0F); baseModel[9].addBox(0F, 0F, 0F, 1, 1, 6, 0F); // Box 15 baseModel[9].setRotationPoint(10F, -9F, 0F); itemOffset = new Vector3f(0F, 0.5F, -0.25F); itemRotation = new Vector3f(75F, 90F, 0F); //flipAll(); } }