package com.flansmod.client.model; import org.lwjgl.opengl.GL11; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import com.flansmod.client.FlansModResourceHandler; import com.flansmod.common.tools.EntityParachute; public class RenderParachute extends Render { public RenderParachute(RenderManager renderManager) { super(renderManager); shadowSize = 0.5F; } @Override public void doRender(Entity entity, double d0, double d1, double d2, float f, float f1) { bindEntityTexture(entity); GL11.glPushMatrix(); GL11.glTranslatef((float) d0, (float) d1, (float) d2); GL11.glRotatef(-f, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-entity.prevRotationPitch - (entity.rotationPitch - entity.prevRotationPitch) * f1, 1.0F, 0.0F, 0.0F); ModelBase model = ((EntityParachute)entity).type.model; model.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return FlansModResourceHandler.getTexture(((EntityParachute)entity).type); } }