//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.1.13 // Copyright (C) 2015 Minecraft-SMP.de // This file is for Flan's Flying Mod Version 4.0.x+ package com.flansmod.client.model.apocalypse; import com.flansmod.client.model.ModelItemHolder; import com.flansmod.client.model.ModelMG; import net.minecraft.entity.Entity; import com.flansmod.client.tmt.ModelRendererTurbo; import com.flansmod.client.tmt.Coord2D; import com.flansmod.client.tmt.Shape2D; import com.flansmod.common.vector.Vector3f; public class ModelSlumpedSkeleton extends ModelItemHolder { int textureX = 128; int textureY = 32; public ModelSlumpedSkeleton() { baseModel = new ModelRendererTurbo[6]; baseModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import Box1 baseModel[1] = new ModelRendererTurbo(this, 41, 1, textureX, textureY); // Import Box2 baseModel[2] = new ModelRendererTurbo(this, 57, 1, textureX, textureY); // Import Box3 baseModel[3] = new ModelRendererTurbo(this, 69, 1, textureX, textureY); // Import Box5 baseModel[4] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Box 0 baseModel[5] = new ModelRendererTurbo(this, 113, 1, textureX, textureY); // Box 1 baseModel[0].addBox(0F, 0F, 0F, 8, 8, 8, 0F); // Import Box1 baseModel[0].setRotationPoint(4F, -5F, 12F); baseModel[0].rotateAngleX = -0.78539816F; baseModel[1].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Import Box2 baseModel[1].setRotationPoint(2F, 6F, 9F); baseModel[1].rotateAngleX = 0.78539816F; baseModel[1].rotateAngleY = -0.26179939F; baseModel[2].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Import Box3 baseModel[2].setRotationPoint(12F, 6F, 8F); baseModel[2].rotateAngleX = 0.78539816F; baseModel[2].rotateAngleY = 0.26179939F; baseModel[3].addBox(0F, 0F, 0F, 8, 12, 4, 0F); // Import Box5 baseModel[3].setRotationPoint(4F, 4F, 7F); baseModel[4].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 0 baseModel[4].setRotationPoint(5F, 16F, 10F); baseModel[4].rotateAngleX = 1.57079633F; baseModel[4].rotateAngleY = -0.26179939F; baseModel[5].addBox(0F, 0F, 0F, 2, 12, 2, 0F); // Box 1 baseModel[5].setRotationPoint(9F, 16F, 10F); baseModel[5].rotateAngleX = 1.57079633F; baseModel[5].rotateAngleY = 0.26179939F; translateAll(0, -16, -8); itemOffset = new Vector3f(0F, -0.35F, 0.25F); } }