package com.flansmod.client.model.mw;
import net.minecraft.entity.Entity;
import com.flansmod.client.model.ModelBullet;
import com.flansmod.client.tmt.ModelRendererTurbo;
public class ModelStingerMissile extends ModelBullet
{
public ModelRendererTurbo[] bulletModel;
public ModelStingerMissile()
{
int textureX = 64;
int textureY = 32;
bulletModel = new ModelRendererTurbo[3];
bulletModel[0] = new ModelRendererTurbo(this, 60, 0, textureX, textureY);
bulletModel[0].addBox(-0.5F, -10F, -0.5F, 1, 20, 1);
bulletModel[1] = new ModelRendererTurbo(this, 55, 0, textureX, textureY);
bulletModel[1].addBox(-1F, -10F, 0F, 2, 1, 0);
bulletModel[2] = new ModelRendererTurbo(this, 55, 2, textureX, textureY);
bulletModel[2].addBox(0F, -10F, -1F, 0, 1, 2);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
//GL11.glScalef(0.5F, 0.5F, 0.5F);
for(ModelRendererTurbo mrt : bulletModel)
mrt.render(f5);
}
}