package com.flansmod.client.model.zombie; import com.flansmod.client.model.ModelGun; import com.flansmod.client.tmt.ModelRendererTurbo; import com.flansmod.common.vector.Vector3f; public class ModelScrewdriver extends ModelGun { public ModelScrewdriver() { int textureX = 16; int textureY = 8; gunModel = new ModelRendererTurbo[2]; gunModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); gunModel[0].addBox(-4F, -1F, -1F, 4, 2, 2); gunModel[1] = new ModelRendererTurbo(this, 0, 6, textureX, textureY); gunModel[1].addBox(0F, -0.5F, -0.5F, 4, 1, 1); for(int i = 0; i < 2; i++) gunModel[i].setRotationPoint(0F, 12F, 0F); thirdPersonOffset = new Vector3f(4F / 16F, -12F / 16F, 0F); } }