package com.flansmod.common; import com.flansmod.client.FlansModClient; import com.flansmod.common.teams.ItemOpStick; import com.flansmod.common.teams.Team; import com.flansmod.common.teams.TileEntitySpawner; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.Packet; import net.minecraft.server.MinecraftServer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.ChatComponentText; import net.minecraft.util.EnumFacing; import net.minecraft.util.ResourceLocation; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockItemHolder extends BlockContainer { public ItemHolderType type; public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public BlockItemHolder(ItemHolderType type) { super(Material.rock); this.type = type; setCreativeTab(FlansMod.tabFlanParts); setHardness(2F); setResistance(4F); setUnlocalizedName(type.shortName); GameRegistry.registerBlock(this, type.shortName); setCreativeTab(FlansMod.tabFlanParts); setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); type.block = this; type.item = Item.getItemFromBlock(this); } @Override public AxisAlignedBB getCollisionBoundingBox(World par1World, BlockPos pos, IBlockState state) { return null; } public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l) { return false; } @Override public boolean isOpaqueCube() { return false; } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { EnumFacing enumfacing = EnumFacing.fromAngle((double)placer.rotationYaw); worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } @Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { if (!facing.getAxis().isHorizontal()) { facing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, facing.getOpposite()); } public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)); } public int getMetaFromState(IBlockState state) { byte b0 = 0; int i = b0 | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex(); return i; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {FACING}); } @Override public boolean canPlaceBlockAt(World par1World, BlockPos pos) { return par1World.doesBlockHaveSolidTopSurface(par1World, pos.add(0, -1, 0)); } @Override public void onEntityCollidedWithBlock(World par1World, BlockPos pos, Entity par5Entity) { } @Override public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos) { setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F); } @Override public void setBlockBoundsForItemRender() { float var1 = 0.5F; float var2 = 0.015625F; float var3 = 0.5F; this.setBlockBounds(0.0F, 0.5F - var2, 0.0F, 1F, 0.5F + var2, 1F); } @Override public int getMobilityFlag() { return 1; } @Override public TileEntity createNewTileEntity(World var1, int i) { return new TileEntityItemHolder(type); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float par7, float par8, float par9) { if(world.isRemote) { FlansMod.playerHandler.getPlayerData(player, Side.CLIENT).shootTimeLeft = FlansMod.playerHandler.getPlayerData(player, Side.CLIENT).shootTimeRight = 10; return true; } TileEntityItemHolder holder = (TileEntityItemHolder)world.getTileEntity(pos); ItemStack item = player.getCurrentEquippedItem(); if(holder.getStackInSlot(0) == null) { holder.setInventorySlotContents(0, item); player.inventory.setInventorySlotContents(player.inventory.currentItem, null); } else { world.spawnEntityInWorld(new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), holder.getStackInSlot(0))); holder.setInventorySlotContents(0, null); FlansMod.playerHandler.getPlayerData(player, Side.SERVER).shootTimeLeft = FlansMod.playerHandler.getPlayerData(player, Side.SERVER).shootTimeRight = 10; } world.markBlockForUpdate(pos); return true; } @Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof IInventory) { InventoryHelper.dropInventoryItems(worldIn, pos, (IInventory)tileentity); worldIn.updateComparatorOutputLevel(pos, this); } super.breakBlock(worldIn, pos, state); } }