/* * AbstractNucleotideModel.java * * Copyright (c) 2002-2015 Alexei Drummond, Andrew Rambaut and Marc Suchard * * This file is part of BEAST. * See the NOTICE file distributed with this work for additional * information regarding copyright ownership and licensing. * * BEAST is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * BEAST is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with BEAST; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301 USA */ package dr.oldevomodel.substmodel; import dr.evolution.datatype.Nucleotides; /** * base class for nucleotide rate matrices * * @version $Id: AbstractNucleotideModel.java,v 1.3 2005/05/24 20:25:58 rambaut Exp $ * * @author Alexei Drummond * @author Andrew Rambaut * @author Korbinian Strimmer */ abstract public class AbstractNucleotideModel extends AbstractSubstitutionModel { double freqA, freqC, freqG, freqT, // A+G freqR, // C+T freqY; // Constructor public AbstractNucleotideModel(String name, FrequencyModel freqModel) { super(name, Nucleotides.INSTANCE, freqModel); } protected void frequenciesChanged() { // Nothing to precalculate } protected void ratesChanged() { // Nothing to precalculate } protected void calculateFreqRY() { freqA = freqModel.getFrequency(0); freqC = freqModel.getFrequency(1); freqG = freqModel.getFrequency(2); freqT = freqModel.getFrequency(3); freqR = freqA + freqG; freqY = freqC + freqT; } // ***************************************************************** // Interface Model // ***************************************************************** protected void storeState() { } // nothing to do /** * Restore the additional stored state */ protected void restoreState() { updateMatrix = true; } protected void acceptState() { } // nothing to do }