/*
* AbstractNucleotideModel.java
*
* Copyright (c) 2002-2015 Alexei Drummond, Andrew Rambaut and Marc Suchard
*
* This file is part of BEAST.
* See the NOTICE file distributed with this work for additional
* information regarding copyright ownership and licensing.
*
* BEAST is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* BEAST is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with BEAST; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
package dr.oldevomodel.substmodel;
import dr.evolution.datatype.Nucleotides;
/**
* base class for nucleotide rate matrices
*
* @version $Id: AbstractNucleotideModel.java,v 1.3 2005/05/24 20:25:58 rambaut Exp $
*
* @author Alexei Drummond
* @author Andrew Rambaut
* @author Korbinian Strimmer
*/
abstract public class AbstractNucleotideModel extends AbstractSubstitutionModel {
double freqA, freqC, freqG, freqT,
// A+G
freqR,
// C+T
freqY;
// Constructor
public AbstractNucleotideModel(String name, FrequencyModel freqModel)
{
super(name, Nucleotides.INSTANCE, freqModel);
}
protected void frequenciesChanged() {
// Nothing to precalculate
}
protected void ratesChanged() {
// Nothing to precalculate
}
protected void calculateFreqRY() {
freqA = freqModel.getFrequency(0);
freqC = freqModel.getFrequency(1);
freqG = freqModel.getFrequency(2);
freqT = freqModel.getFrequency(3);
freqR = freqA + freqG;
freqY = freqC + freqT;
}
// *****************************************************************
// Interface Model
// *****************************************************************
protected void storeState() { } // nothing to do
/**
* Restore the additional stored state
*/
protected void restoreState() {
updateMatrix = true;
}
protected void acceptState() { } // nothing to do
}