package greymerk.roguelike.worldgen.blocks;
import greymerk.roguelike.worldgen.Cardinal;
import greymerk.roguelike.worldgen.MetaStair;
public class Stair{
public static MetaStair get(StairType type){
return get(type, Cardinal.EAST, false);
}
public static MetaStair get(StairType type, Cardinal dir, boolean upsideDown){
MetaStair stair = new MetaStair(type);
stair.setOrientation(dir, upsideDown);
return stair;
}
}