package greymerk.roguelike.worldgen.blocks; import greymerk.roguelike.worldgen.Cardinal; import greymerk.roguelike.worldgen.MetaStair; public class Stair{ public static MetaStair get(StairType type){ return get(type, Cardinal.EAST, false); } public static MetaStair get(StairType type, Cardinal dir, boolean upsideDown){ MetaStair stair = new MetaStair(type); stair.setOrientation(dir, upsideDown); return stair; } }