package greymerk.roguelike.treasure.loot.provider; import greymerk.roguelike.treasure.loot.Record; import java.util.Random; import net.minecraft.item.ItemStack; public class ItemRecord extends ItemBase{ public ItemRecord(int weight, int level) { super(weight, level); } @Override public ItemStack getLootItem(Random rand, int level) { return Record.getRandomRecord(rand); } }