package greymerk.roguelike.treasure.loot.provider;
import greymerk.roguelike.treasure.loot.Record;
import java.util.Random;
import net.minecraft.item.ItemStack;
public class ItemRecord extends ItemBase{
public ItemRecord(int weight, int level) {
super(weight, level);
}
@Override
public ItemStack getLootItem(Random rand, int level) {
return Record.getRandomRecord(rand);
}
}