package greymerk.roguelike.monster.profiles; import java.util.Random; import greymerk.roguelike.monster.IEntity; import greymerk.roguelike.monster.IMonsterProfile; import greymerk.roguelike.monster.MobType; import greymerk.roguelike.treasure.loot.Equipment; import greymerk.roguelike.treasure.loot.provider.ItemSpecialty; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.world.World; public class ProfileVindicator implements IMonsterProfile { @Override public void addEquipment(World world, Random rand, int level, IEntity mob) { mob.setMobClass(MobType.VINDICATOR, true); mob.setSlot(EntityEquipmentSlot.MAINHAND, ItemSpecialty.getRandomItem(Equipment.AXE, rand, level)); } }