package greymerk.roguelike.monster.profiles;
import java.util.Random;
import greymerk.roguelike.monster.IEntity;
import greymerk.roguelike.monster.IMonsterProfile;
import greymerk.roguelike.monster.MobType;
import greymerk.roguelike.treasure.loot.Equipment;
import greymerk.roguelike.treasure.loot.provider.ItemSpecialty;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.world.World;
public class ProfileVindicator implements IMonsterProfile {
@Override
public void addEquipment(World world, Random rand, int level, IEntity mob) {
mob.setMobClass(MobType.VINDICATOR, true);
mob.setSlot(EntityEquipmentSlot.MAINHAND, ItemSpecialty.getRandomItem(Equipment.AXE, rand, level));
}
}