package greymerk.roguelike.dungeon.towers;
import greymerk.roguelike.theme.ITheme;
import greymerk.roguelike.worldgen.Coord;
import greymerk.roguelike.worldgen.IWorldEditor;
import java.util.Random;
public interface ITower {
public void generate(IWorldEditor editor, Random rand, ITheme theme, Coord pos);
}