package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.MetaStair;
import greymerk.roguelike.worldgen.blocks.BlockType;
import greymerk.roguelike.worldgen.blocks.StairType;
public class ThemeIce extends ThemeBase{
public ThemeIce(){
MetaBlock walls = BlockType.get(BlockType.SNOW);
MetaStair stair = new MetaStair(StairType.QUARTZ);
MetaBlock pillar = BlockType.get(BlockType.ICE_PACKED);
this.primary = new BlockSet(walls, stair, pillar);
this.secondary = this.primary;
}
}