package greymerk.roguelike.theme; import greymerk.roguelike.worldgen.MetaBlock; import greymerk.roguelike.worldgen.MetaStair; import greymerk.roguelike.worldgen.blocks.BlockType; import greymerk.roguelike.worldgen.blocks.StairType; public class ThemeIce extends ThemeBase{ public ThemeIce(){ MetaBlock walls = BlockType.get(BlockType.SNOW); MetaStair stair = new MetaStair(StairType.QUARTZ); MetaBlock pillar = BlockType.get(BlockType.ICE_PACKED); this.primary = new BlockSet(walls, stair, pillar); this.secondary = this.primary; } }