package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.BlockCheckers;
import greymerk.roguelike.worldgen.IBlockFactory;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.MetaStair;
import greymerk.roguelike.worldgen.blocks.BlockType;
import greymerk.roguelike.worldgen.blocks.StairType;
public class ThemeChecker extends ThemeBase{
public ThemeChecker(){
MetaBlock one = BlockType.get(BlockType.OBSIDIAN);
MetaBlock two = BlockType.get(BlockType.QUARTZ);
IBlockFactory checks = new BlockCheckers(one, two);
MetaStair stair = new MetaStair(StairType.QUARTZ);
this.primary = new BlockSet(checks, stair, checks);
this.secondary = primary;
}
}