package greymerk.roguelike.worldgen;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
public class BlockLayers extends BlockBase{
private List<IBlockFactory> blocks;
public BlockLayers(){
blocks = new ArrayList<IBlockFactory>();
}
public BlockLayers(JsonElement data) throws Exception {
this();
for(JsonElement entry : (JsonArray)data){
this.addBlock(BlockProvider.create(entry.getAsJsonObject()));
}
}
public void addBlock(IBlockFactory toAdd){
blocks.add(toAdd);
}
@Override
public boolean set(IWorldEditor editor, Random rand, Coord pos, boolean fillAir, boolean replaceSolid) {
IBlockFactory block = this.blocks.get(pos.getY() % this.blocks.size());
return block.set(editor, rand, pos, fillAir, replaceSolid);
}
}