package greymerk.roguelike.dungeon;
import java.util.List;
import greymerk.roguelike.dungeon.settings.LevelSettings;
import greymerk.roguelike.worldgen.Coord;
public interface IDungeonLevel {
public LevelSettings getSettings();
public List<DungeonNode> getNodes();
public List<DungeonTunnel> getTunnels();
public boolean inRange(Coord pos);
boolean hasNearbyNode(Coord pos);
}