package greymerk.roguelike.monster.profiles; import java.util.Random; import greymerk.roguelike.monster.IEntity; import greymerk.roguelike.monster.IMonsterProfile; import greymerk.roguelike.treasure.loot.Enchant; import greymerk.roguelike.treasure.loot.Loot; import greymerk.roguelike.treasure.loot.Slot; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ProfileTallMob implements IMonsterProfile { @Override public void addEquipment(World world, Random rand, int level, IEntity mob) { for(EntityEquipmentSlot slot : new EntityEquipmentSlot[]{ EntityEquipmentSlot.HEAD, EntityEquipmentSlot.CHEST, EntityEquipmentSlot.LEGS, EntityEquipmentSlot.FEET }){ ItemStack item = Loot.getEquipmentBySlot(rand, Slot.getSlot(slot), level, Enchant.canEnchant(world.getDifficulty(), rand, level)); mob.setSlot(slot, item); } } }