package greymerk.roguelike.theme; import greymerk.roguelike.worldgen.MetaBlock; import greymerk.roguelike.worldgen.MetaStair; import greymerk.roguelike.worldgen.blocks.BlockType; import greymerk.roguelike.worldgen.blocks.Stair; import greymerk.roguelike.worldgen.blocks.StairType; public class ThemePurpur extends ThemeBase{ public ThemePurpur(){ MetaBlock walls = BlockType.get(BlockType.PURPUR_BLOCK); MetaStair stair = Stair.get(StairType.PURPUR); MetaBlock pillar = BlockType.get(BlockType.PURPUR_PILLAR); this.primary = new BlockSet(walls, stair, pillar); MetaBlock SegmentWall = BlockType.get(BlockType.ENDER_BRICK); this.secondary = new BlockSet(SegmentWall, stair, pillar); } }