package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.MetaStair;
import greymerk.roguelike.worldgen.blocks.BlockType;
import greymerk.roguelike.worldgen.blocks.Stair;
import greymerk.roguelike.worldgen.blocks.StairType;
public class ThemePurpur extends ThemeBase{
public ThemePurpur(){
MetaBlock walls = BlockType.get(BlockType.PURPUR_BLOCK);
MetaStair stair = Stair.get(StairType.PURPUR);
MetaBlock pillar = BlockType.get(BlockType.PURPUR_PILLAR);
this.primary = new BlockSet(walls, stair, pillar);
MetaBlock SegmentWall = BlockType.get(BlockType.ENDER_BRICK);
this.secondary = new BlockSet(SegmentWall, stair, pillar);
}
}