package greymerk.roguelike.util.graph;
import java.util.ArrayList;
import java.util.List;
public class Graph<P> {
private List<P> points;
private List<Edge<P>> edges;
public Graph(){
this.points = new ArrayList<P>();
this.edges = new ArrayList<Edge<P>>();
}
public void addEdge(Edge<P> edge){
P start = edge.getStart();
P end = edge.getEnd();
if(!points.contains(start)) points.add(start);
if(!points.contains(end)) points.add(end);
this.edges.add(edge);
}
public List<P> getPoints(){
return this.points;
}
public List<Edge<P>> getEdges(){
return this.edges;
}
}