package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.IBlockFactory;
import greymerk.roguelike.worldgen.IStair;
import greymerk.roguelike.worldgen.blocks.door.IDoor;
public interface IBlockSet {
public IBlockFactory getFloor();
public IBlockFactory getWall();
public IStair getStair();
public IBlockFactory getPillar();
public IDoor getDoor();
public IBlockFactory getLightBlock();
public IBlockFactory getLiquid();
}