package greymerk.roguelike.theme; import greymerk.roguelike.worldgen.IBlockFactory; import greymerk.roguelike.worldgen.IStair; import greymerk.roguelike.worldgen.blocks.door.IDoor; public interface IBlockSet { public IBlockFactory getFloor(); public IBlockFactory getWall(); public IStair getStair(); public IBlockFactory getPillar(); public IDoor getDoor(); public IBlockFactory getLightBlock(); public IBlockFactory getLiquid(); }