package greymerk.roguelike.dungeon.segment;
import java.util.List;
import java.util.Random;
import greymerk.roguelike.dungeon.IDungeonLevel;
import greymerk.roguelike.worldgen.Cardinal;
import greymerk.roguelike.worldgen.Coord;
import greymerk.roguelike.worldgen.IWorldEditor;
public interface ISegmentGenerator {
public List<ISegment> genSegment(IWorldEditor editor, Random rand, IDungeonLevel level, Cardinal dir, Coord pos);
}