package greymerk.roguelike.worldgen; import net.minecraft.world.biome.Biome; public class PositionInfo implements IPositionInfo { private IWorldEditor editor; private Coord pos; public PositionInfo(IWorldEditor editor, Coord pos){ this.editor = editor; this.pos = pos; } @Override public int getDimension() { return this.editor.getDimension(); } @Override public Biome getBiome() { return editor.getBiome(pos); } @Override public boolean validGroundBlock() { return editor.validGroundBlock(pos); } @Override public MetaBlock getBlock() { return editor.getBlock(pos); } }