package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.MetaStair;
import greymerk.roguelike.worldgen.blocks.BlockType;
import greymerk.roguelike.worldgen.blocks.Log;
import greymerk.roguelike.worldgen.blocks.StairType;
import greymerk.roguelike.worldgen.blocks.Wood;
import greymerk.roguelike.worldgen.blocks.WoodBlock;
public class ThemeBrick extends ThemeBase{
public ThemeBrick(){
MetaBlock walls = BlockType.get(BlockType.BRICK);
MetaStair stair = new MetaStair(StairType.BRICK);
MetaBlock pillar = Log.getLog(Wood.SPRUCE);
this.primary = new BlockSet(walls, stair, walls);
MetaBlock segmentWall = Wood.get(Wood.SPRUCE, WoodBlock.PLANK);
this.secondary = new BlockSet(segmentWall, stair, pillar);
}
}