package greymerk.roguelike.theme; import greymerk.roguelike.worldgen.MetaBlock; import greymerk.roguelike.worldgen.MetaStair; import greymerk.roguelike.worldgen.blocks.BlockType; import greymerk.roguelike.worldgen.blocks.Log; import greymerk.roguelike.worldgen.blocks.StairType; import greymerk.roguelike.worldgen.blocks.Wood; import greymerk.roguelike.worldgen.blocks.WoodBlock; public class ThemeBrick extends ThemeBase{ public ThemeBrick(){ MetaBlock walls = BlockType.get(BlockType.BRICK); MetaStair stair = new MetaStair(StairType.BRICK); MetaBlock pillar = Log.getLog(Wood.SPRUCE); this.primary = new BlockSet(walls, stair, walls); MetaBlock segmentWall = Wood.get(Wood.SPRUCE, WoodBlock.PLANK); this.secondary = new BlockSet(segmentWall, stair, pillar); } }