package greymerk.roguelike.monster;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
public interface IEntity {
public void setSlot(EntityEquipmentSlot slot, ItemStack item);
public void setMobClass(MobType type, boolean clear);
public void setChild(boolean child);
public boolean instance(Class<?> type);
public void setName(String name);
}