package greymerk.roguelike.monster; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; public interface IEntity { public void setSlot(EntityEquipmentSlot slot, ItemStack item); public void setMobClass(MobType type, boolean clear); public void setChild(boolean child); public boolean instance(Class<?> type); public void setName(String name); }