package greymerk.roguelike.util;
import java.util.Random;
public class WeightedChoice<T> implements IWeighted<T>{
private T item;
private int weight;
public WeightedChoice(T toAdd, int weight){
item = toAdd;
this.weight = weight;
}
@Override
public int getWeight() {
return this.weight;
}
@Override
public T get(Random rand) {
return item;
}
}