package greymerk.roguelike.treasure.loot.provider;
import greymerk.roguelike.treasure.loot.Equipment;
import greymerk.roguelike.treasure.loot.Quality;
import java.util.Random;
import net.minecraft.item.ItemStack;
public class ItemSmithy extends ItemBase{
public ItemSmithy(int weight, int level) {
super(weight, level);
}
@Override
public ItemStack getLootItem(Random rand, int level) {
return ItemSpecialty.getRandomItem(Equipment.SWORD, rand, Quality.IRON);
}
}