package greymerk.roguelike.treasure.loot.provider; import greymerk.roguelike.treasure.loot.Equipment; import greymerk.roguelike.treasure.loot.Quality; import java.util.Random; import net.minecraft.item.ItemStack; public class ItemSmithy extends ItemBase{ public ItemSmithy(int weight, int level) { super(weight, level); } @Override public ItemStack getLootItem(Random rand, int level) { return ItemSpecialty.getRandomItem(Equipment.SWORD, rand, Quality.IRON); } }