package greymerk.roguelike.dungeon.settings.builtin; import greymerk.roguelike.dungeon.base.SecretFactory; import greymerk.roguelike.dungeon.settings.DungeonSettings; import greymerk.roguelike.dungeon.settings.LevelSettings; import greymerk.roguelike.dungeon.settings.SettingIdentifier; import greymerk.roguelike.dungeon.settings.SettingsContainer; public class SettingsSecrets extends DungeonSettings{ public static final SettingIdentifier ID = new SettingIdentifier(SettingsContainer.BUILTIN_NAMESPACE, "secrets"); public SettingsSecrets(){ this.id = ID; for(int i = 0; i < 5; ++i){ SecretFactory factory = new SecretFactory(); switch(i){ case 0: break; case 1: break; case 2: break; case 3: break; case 4: break; default: break; } LevelSettings level = new LevelSettings(); level.setSecrets(factory); levels.put(i, level); } } }