package greymerk.roguelike.theme;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.MetaStair;
import greymerk.roguelike.worldgen.blocks.Log;
import greymerk.roguelike.worldgen.blocks.StairType;
import greymerk.roguelike.worldgen.blocks.Wood;
import greymerk.roguelike.worldgen.blocks.WoodBlock;
import greymerk.roguelike.worldgen.blocks.door.Door;
import greymerk.roguelike.worldgen.blocks.door.DoorType;
import greymerk.roguelike.worldgen.blocks.door.IDoor;
public class ThemeDarkOak extends ThemeBase{
public ThemeDarkOak(){
MetaBlock walls = Wood.get(Wood.DARKOAK, WoodBlock.PLANK);
MetaStair stair = new MetaStair(StairType.DARKOAK);
MetaBlock pillar = Log.getLog(Wood.DARKOAK);
IDoor door = new Door(DoorType.DARKOAK);
this.primary = new BlockSet(walls, walls, stair, pillar, door);
MetaBlock secondaryWalls = Wood.get(Wood.DARKOAK, WoodBlock.PLANK);
this.secondary = new BlockSet(secondaryWalls, secondaryWalls, stair, pillar, door);
}
}