package greymerk.roguelike.dungeon.rooms;
import java.util.Random;
import greymerk.roguelike.dungeon.base.DungeonBase;
import greymerk.roguelike.dungeon.settings.LevelSettings;
import greymerk.roguelike.theme.ITheme;
import greymerk.roguelike.worldgen.Cardinal;
import greymerk.roguelike.worldgen.Coord;
import greymerk.roguelike.worldgen.IBlockFactory;
import greymerk.roguelike.worldgen.IWorldEditor;
import greymerk.roguelike.worldgen.MetaBlock;
import greymerk.roguelike.worldgen.blocks.BlockType;
import greymerk.roguelike.worldgen.shapes.RectHollow;
import greymerk.roguelike.worldgen.shapes.RectSolid;
public class DungeonLinker extends DungeonBase{
@Override
public boolean generate(IWorldEditor editor, Random rand, LevelSettings settings, Cardinal[] entrances, Coord origin) {
ITheme theme = settings.getTheme();
IBlockFactory pillar = theme.getPrimary().getPillar();
IBlockFactory wall = theme.getPrimary().getWall();
IBlockFactory floor = theme.getPrimary().getFloor();
MetaBlock bars = BlockType.get(BlockType.IRON_BAR);
Coord start;
Coord end;
start = new Coord(origin);
end = new Coord(origin);
start.add(new Coord(-4, -1, -4));
end.add(new Coord(4, 9, 4));
RectHollow.fill(editor, rand, start, end, wall, false, true);
start = new Coord(origin);
end = new Coord(origin);
start.add(new Coord(-4, 9, -4));
end.add(new Coord(4, 9, 4));
RectSolid.fill(editor, rand, start, end, wall, true, true);
start = new Coord(origin);
end = new Coord(origin);
start.add(new Coord(-4, -1, -4));
end.add(new Coord(4, -1, 4));
RectSolid.fill(editor, rand, start, end, floor);
for(Cardinal dir : Cardinal.directions){
start = new Coord(origin);
start.add(dir, 4);
end = new Coord(start);
end.add(Cardinal.UP, 8);
start.add(Cardinal.DOWN);
start.add(Cardinal.left(dir), 4);
end.add(Cardinal.right(dir), 4);
RectSolid.fill(editor, rand, start, end, bars, true, false);
start = new Coord(origin);
end = new Coord(origin);
start.add(dir, 3);
start.add(Cardinal.left(dir), 3);
end.add(dir, 4);
end.add(Cardinal.left(dir), 4);
end.add(Cardinal.UP, 8);
RectSolid.fill(editor, rand, start, end, pillar);
}
return true;
}
@Override
public int getSize() {
return 6;
}
}